I wish there were more remasters like Metal Gear Solid: The Twin Snakes. Accept that you can't recreate lightning in a bottle and just "remake" the game without it trying to be a 1:1 remake. Embrace diversified storytelling and retell it in a fun way. Change it up while respecting the source. But that of course requires artistry and effort, entirely outside the point of these money-grabbing HD remasters.
I don't think Twin Snakes respected the source at all, but if you pretend it's actually titled "Michael Bay Presents: The Twin Snakes" then you can have fun with that idea.
Interesting choice since I understand the MGS fanbase kinda detests the changes the Twin Snakes made, and from what I've seen I'm not too hot on it either. Then there's the 1:1 remakes with a modern artstyle like the Crash Bandicoot remakes or the Halo 1 and 2 Anniversary approach of overlaying a toggleable new graphics engine over an old game.
I've always appreciated it because it's not exactly trying to be a perfect remake. It's honest about its intentions, and doesn't like ruin the original or disrespect it.
I wish there were more remasters like Metal Gear Solid: The Twin Snakes. Accept that you can't recreate lightning in a bottle and just "remake" the game without it trying to be a 1:1 remake. Embrace diversified storytelling and retell it in a fun way. Change it up while respecting the source. But that of course requires artistry and effort, entirely outside the point of these money-grabbing HD remasters.
what the fuck man
I don't think Twin Snakes respected the source at all, but if you pretend it's actually titled "Michael Bay Presents: The Twin Snakes" then you can have fun with that idea.
It's an action movie retelling of the MGS, I think that's still respect.
Interesting choice since I understand the MGS fanbase kinda detests the changes the Twin Snakes made, and from what I've seen I'm not too hot on it either. Then there's the 1:1 remakes with a modern artstyle like the Crash Bandicoot remakes or the Halo 1 and 2 Anniversary approach of overlaying a toggleable new graphics engine over an old game.
I've always appreciated it because it's not exactly trying to be a perfect remake. It's honest about its intentions, and doesn't like ruin the original or disrespect it.
I'd just like a version of MGS1 that doesn't look like origami people on Planet Dither :sicko-wistful:
nah you can't make changes to stuff. george lucas lookin ass.