IIRC the CGI artist who made the first game's cutscenes had huge trouble making convincing looking white people since he didn't have references to work off of. The Silent Hill games definitely tried to lean more on realism with their character designs, which makes sense since they were trying to make their games have a believably American aesthetic
The old Silent Hill Face phenomenon, I think back on it fondly
IIRC the CGI artist who made the first game's cutscenes had huge trouble making convincing looking white people since he didn't have references to work off of. The Silent Hill games definitely tried to lean more on realism with their character designs, which makes sense since they were trying to make their games have a believably American aesthetic