Permanently Deleted

  • UlyssesT
    hexagon
    ·
    edit-2
    16 days ago

    deleted by creator

    • D61 [any]
      ·
      2 years ago

      Now I'm curious how much shifting along the sliding scale between, "doing it to win" and "doing it to cause misery", changes over time for a full time PvP player. :thinking-about-it:

      I'd imagine that at first the high might come from just having "got gud" and after that high wears off things sliding into :joker-gaming: territory.

      • UlyssesT
        hexagon
        ·
        edit-2
        16 days ago

        deleted by creator

        • D61 [any]
          ·
          2 years ago

          Depends on the playerbase :shrug-outta-hecks: , I guess.

          If the whales are the PvPers and the cost of AI'ing bots into convincing 'players' as cannon fodder stays low I could see some MMO's that are nearing their normal "people move on to the next thing" phase trying to keep them engaged longer for that sweet sweet milk money.

      • Frank [he/him, he/him]
        ·
        2 years ago

        Idk, but most serious pvp players I know aren't interested in easy fights or easy wins. They want a challenge that gets their blood pumping. That's probably partially bc of the people I choose to hang out with.

        Even in CoD DMZ, which is played by CoD players, you'll run in to a reasonable number of people who will let you join their team and revive you after they kill you, or people who will let you share their extract helicopter. There's a huge potential for being a shithead in that game, but most people just want clean pvp, and a reasonable number, not a majority but a reasonable number, are happy to cooperate with strangers.

        • D61 [any]
          ·
          2 years ago

          Idk, but most serious pvp players I know aren’t interested in easy fights or easy wins.

          In that case, we're talking about different scenarios. A greifer isn't looking for an honest fight they're getting their kicks off of thinking that they're making somebody else miserable.