Starship Troopers Extermination just released a day or two a go. In this game sixteen players with absolutely dogshit guns, sub part jet packs, and 3 foot high barricade walls fight hordes of 15 foot tall space bugs for the glory of earth, humanity, and fascism.
I've only played one round of the game, idk if it's good or not, but the forum flame wars happening right now are hilarious. All the CHUDs who never found out that Verhoeven was laughing at them, and the die hard Heinlein enjoyers, are very mad that people are laughing at their politics and making fun of them. Much screaming of "THE CURTAINS ARE BLUE" and "Verhoeven is dumb and doesn't know what fascism is".
Making this game at this time is a bold ass move. In a single player game you don't communicate with anyone, but in a multi player FPS game you can have discourse. I look fondly ahead towards some of the epic gamer moments this game will surely create.
Love the idea that a dude who grew up in the Hague during WWII doesn't understand fascism. Verhoeven is a flawed figure but I think he understands fascism just fine.
Biggest mistake Verhoeven made was assuming that Americans would look at a farce of a fascist society and wouldn't just say "Wow, just like me fr"
At that point he already had one corrosive/accurate satire of America flop hard (Showgirls) so I think he knew he was playing with fire. On the other hand it is extremely funny to hear him scream at the cast on the Starship Troopers DVD commentary that they're getting the themes wrong.
He says something about the core cast being exactly the kind of air heads they're playing in the movie. Caspar van Diem lobed being Johnny Rico and reprised the role a few times. Totally whoosh moment.
I watched some gameplay. I know the mechanics are designed to make the players take risks and have fun, but the way "command" just gives you seemingly random and dangerous tasks of securing plots of land instead of just landing all of your reinforcements and equipment inside the defensive perimeter is very fitting for the universe. The people in charge are incompetent fools - and the mobile infantry are the ones who got tricked by them!
It's great. The whole mission is just one big confusing clusterfuck. I have no idea where the objectives are or who is in charge, people are screaming lines from Aliens and Avatar and Starship Troopers and a dozen other movies on VoiP, running out of ammo is a constant problem, Everyone builds bases totally haphazardly so you don't even know when the walls come down and bugs come flooding in.
I've made it to the evac ship one time out of the four rounds I've played tonight. Just total, utter chaos, I love it.
I am extremely embarassed that I didn't get Doogie Houser, SS the first time but in my defense I was like 12!
The Heavy Gunner class gets what I've been calling an "Iron Miniskirt". When you use you class ability it pops out this little metal circle about three foot high that's supposedly a barricade for protection against seven foot tall murder bugs. Totally absurd. But gameplay wise it works really well. Usually the warrior bugs can kill you in a few hits, but with the Iron Miniskirt you can tank a lot of damage. You can position youself forward and tank the hate from an incoming bug wave so the rest of the team can focus on shooting. You can plug chokepoints. You can survive gunner bugs and grenadier explosions that would otherwise kill you. If the walls on the base defense come down you can pop your miniskirt and hold the breach long enough to clear out the immediate wave of bugs and re-build the defenses.
The whole game looks rough and messy but is fun to play. I'm excited to see how it develops, it could be a real gem with a bit of polish and some more game types (and please give the LMG like, idk, 9,000 more rounds of ammo I was constantly running out!)
i've been playing a lot of the game since its early access release and its DEFINITELY unfinished but so far i'm actually kinda liking it. its very obvious that it needs work and especially balancing but for a simple wave survival shooter, it has the base mechanics pretty well. the discord server is chud central with weirdos from the US army larping and taking the game way too seriously and jerking off the military while not understanding that the base movie is literally a satire of them. worth looking at for a good laugh if you wanna see idiot chuds and people making really bad suggestions for the game.
I mean even the shitty point and click rts game released recently implies that the propaganda sold to the citizen vs the on the ground are not the same and that the whole game is just you trying to figure it out how to get out of a shitty situation because of higher up fucking it up
it looks ok, not very deep at all though. also i don't buy early access games on principle. there has been so many games abandoned while still in early access status.
I'll buy ea games if I like the core idea just on the off chance it gets finished. And for a lot of them, even if they're not great, i'll get 9-10 hours out of them which I consider a fair trade for the usual 20$ price tag. A lot of the time I'll check in once or twice. Ayear just to see how development is going.
It's really good already, which is my standard for Early Access. I just ignore future features
Word. Doing horde mode and someone goes outside the walls and dies and then everyone does to try to save them and dies, all while screaming lines from the movie at each other and firing wildly.