smuglord

  • keepcarrot [she/her]
    ·
    6 months ago

    I think it would be dope having either re-fertilising fields or crop rotation or something. Different nitrite levels, acidity etc. The pollution mechanic is also single note

    • HakFoo@lemmy.sdf.org
      ·
      6 months ago

      There's a case that can definitely be made for simpler models for economies and pollution. You get too detailed and the fun factor drifts-- there's too much to manage.

      I tried Civ 6 recently when it was like $3 and found myself foundering even though I had plenty of playtime with the first one back in the 386 days-- too many new mechanics.