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It literally doesn't even seem like it would be a challenge to implement a basic system to handle this, there's a lot of different people/organizations who would be interested in antique valuables and who might even send you out on quests to retrieve them given that it's already supposed to be one of your main occupations and sources of income, and its natural player behavior to automatically go to shops to exchange trash loot for fungible currency.
Just have 1-2 diegetic pach*nko prize exchanges per significant settlement where you can put in all those piles of antique gold coins and crappy armor and get real money for it.
It literally doesn't even seem like it would be a challenge to implement a basic system to handle this, there's a lot of different people/organizations who would be interested in antique valuables and who might even send you out on quests to retrieve them given that it's already supposed to be one of your main occupations and sources of income, and its natural player behavior to automatically go to shops to exchange trash loot for fungible currency.
Just have 1-2 diegetic pach*nko prize exchanges per significant settlement where you can put in all those piles of antique gold coins and crappy armor and get real money for it.
Just do what New Vegas did and have multiple currencies that everyone just let you trade in