All I remember about IV is that I suck at it because unlike in V you can't use territorial advantage to cheese the opponent and the AI can stack a gazillion units in one square.
The entire city flipping/cultural victory condition in 4 is all about cheesing the AI with city placement.
And i miss the Stacks of Death. Early game they're a pain to deal with, but mid-to late game it has its counters in mass catapults/cannons and calvary. I found it more enjoyable to try to dance around and hit&run assault a huge stack than to wade through an entire map where every hex is taken up with another unit.
All I remember about IV is that I suck at it because unlike in V you can't use territorial advantage to cheese the opponent and the AI can stack a gazillion units in one square.
The entire city flipping/cultural victory condition in 4 is all about cheesing the AI with city placement.
And i miss the Stacks of Death. Early game they're a pain to deal with, but mid-to late game it has its counters in mass catapults/cannons and calvary. I found it more enjoyable to try to dance around and hit&run assault a huge stack than to wade through an entire map where every hex is taken up with another unit.