Just about every game I've ever played has regional servers meaning that US players never get to interact with people from other countries, often not even English speaking Europe. There's only a few exceptions to that like EVE Online and their large Russian communities, but even then the groups tend to self-segregate.
Things might be different if everyone was just always forced to play together.
In games I played I went off what hours I'm available. As a child I had bad insomnia and ended up playing with east Asian guilds a lot, as a very young adult for a bit the only time I could play was during Euro hours.
Just about every game I've ever played has regional servers meaning that US players never get to interact with people from other countries, often not even English speaking Europe. There's only a few exceptions to that like EVE Online and their large Russian communities, but even then the groups tend to self-segregate.
Things might be different if everyone was just always forced to play together.
In games I played I went off what hours I'm available. As a child I had bad insomnia and ended up playing with east Asian guilds a lot, as a very young adult for a bit the only time I could play was during Euro hours.