It is, of course, worth noting that devs at CDPR were already crunching to meet that previous deadline. Today’s announcement doesn’t mention crunch, but I’d be surprised if staff weren’t in for another three weeks of gruelling conditions to get this thing out the door.

God I hate the industry

    • GhostOfChuck [he/him]
      ·
      4 years ago

      lol. They've got another decade of missing deadlines before they get to that power level.

          • GhostOfChuck [he/him]
            ·
            4 years ago

            Still needs about 7 more years and a few different game engines to be on the same level!

            • aaaaaaadjsf [he/him, comrade/them]
              ·
              edit-2
              4 years ago

              Actually only 4 to 5 more years, and one of the major reasons for the delay is to get it to work optimally on both next and current generation consoles somehow, without making one inferior to the other aside from graphics of course. It will my most likely be a good game, but there's no way cyberpunk 2077 lives up to the hype of being a life simulator of sorts

              • GhostOfChuck [he/him]
                ·
                edit-2
                4 years ago

                Duke Nukem forever was in development for 15 years though? 7+8 = 15. And yeah, I imagine it's a bitch developing a game at this point in time when we're transitioning between console generations. I'm sure they'll knock it out of the park. Just fucking sucks their employees are being worked to shit over a few years of crunch to make it happen. Edit I guess I was going off of the announcement date, so yeah, it was probably in pre-production at the very least before 2012 if that's when they announced it.

                • aaaaaaadjsf [he/him, comrade/them]
                  ·
                  4 years ago

                  Wasn't Duke nukem forever only announced in the end of 1997/beginning of 1998? That's what Wikipedia says. And released in 2011. Meaning development of around 13 years? I dunno, I think cyberpunk will be good but there is no possible way for it to live up to all the hype, and cross gen games are always plagued with issues. (See battlefield 4, need for speed rivals, watch dogs 1, etc)

                  • GhostOfChuck [he/him]
                    ·
                    4 years ago

                    Ah damn, I think you're right. For some fucking reason I was thinking of the release date of Duke Nukem 3D (1996). You're right, it was closer to 13-14 instead of the 15 I said.

                    Still, it was much more absurd for a game to take that long to get developed back then since game development takes much longer in general now. Like, Doom got developed in a bit over a year by a team of 5 people.

        • aaaaaaadjsf [he/him, comrade/them]
          ·
          4 years ago

          Star citizen is not a traditional triple A game and all with the outrageous crowdfunding stuff, and it's not on consoles so the market reach is not as wide. It also "got released" in the last decade, the 2010s, which ironically is the same decade as Duke Nukem Forever, while cyberpunk is releasing in the 2020s