Any company that has a product built on recurring payments will always tend towards becoming predatory in the money they need to extract because #1 they need to have pinch points to ensure they get money at regular, predictable intervals since they're a business and #2 because there is absolutely no reason for them not to turn the dial up on the micro-transactions -- up and up -- slowly until the profit gained is cancelled out by the quitting players.

    • doublepepperoni [none/use name]
      ·
      edit-2
      4 years ago

      A shin impact is what happens when I try to walk past the coffee table in the dark on my way to take a piss

    • KobaCumTribute [she/her]
      arrow-down
      2
      ·
      4 years ago

      Imagine a low budget open-world anime game, except they had someone who knows how to use lighting and shaders on the dev team and they hired a fucking orchestra to provide an original soundtrack, and also it somehow cost 100 million dollars to make.

    • zifnab25 [he/him, any]
      arrow-down
      2
      ·
      4 years ago

      Imagine a game that plays like Legend of Zelda but then you're randomly paywalled from the stuff you need to do dungeons and boss fights.