gee, almost as if being anti-nazi is a very lefty thing to do
They put so much propaganda and leftist motifs in this game.
I presume the fact that there are black radical and communist characters in the game portrayed positively. That or just the core concept of killing Nazis, who knows.
I really liked the new Wolfenstein, it was over the top and ridiculous, you killed nazis and white supremacists, it had funny moments and a bunch of heartbreaking ones. It was always satisfying to really kill the bosses and shit cause they were the absolute worst scum of the earth and they never tried to make it ambiguous if they were or not.
I really wanted to liked Atomic Heart, but the writing was a little too much for me. Maybe if they dialed it down a little it would've been good - I get they wanted a humorous kind of angle but I couldn't get into it, also it was just too horny
It's a damn shame we'll probably never get a proper conclusion to this version of Wolfenstein
Popped out a half-assed live-service game with Youngblood and then promptly abandoned the series
Way to go Bethesda
The game failed because they had girl protagonists!
Or perhaps it failed because they stuck a bunch of nonsense faux-RPG mechanics and empty cosmetics into the game as an excuse to sell fake money at the detriment of having the game play out like it's predecessors
No, it was the women
I'm still pretty mad that they had the black revolutionary leader from New Colossus become the head of the FBI in Youngblood
Like, I don't know what they were hoping to accomplish with that
And it would have been so easy to make a game set among the backdrop of a 2nd American Civil War (since they out and out stated that they brought back slavery in New Colossus as well), and have it be the big triumphant wackadoo finale to the trilogy they were very clearly setting up
Plus, I wanted more of that Liberation Theology preacher guy, he was cool
The modern Wolfenstien titles had a great balance of action movie intentionally over the top macho ultra-violence and then would pretty gracefully transition to these emotionally impactful scenes. I'm still genuinely surprised/impressed by how the game shifts gears from well done cinematic to player driven carnage.
I really also liked how Wolfenstien's faux history showed just how "normal" fascism, hatred, bigotry, all that gross nazi shit would be. Not just normal but celebrated and rewarded socially. The designers really thought about this sort of stuff and it shows. It gave it a sense of weight and reality to it all.
It's good art. Felt to to play, feel good to watch, great sound design, great way to get anti-nazi messaging into the mainstream without compromising being a good game. Left an impression upon me and honestly I think it's one of the all-time great FPS titles.
Still wish Youngbloods was not designed with the RPG-lite stuff, it was just a really bad fit for this series. I still think a co-op shooter playing the daughters of BJ blasting their way around an early 80's Paris in Da'at Yichud Power Suits is a great idea on paper. They just really fumbled the execution, or worse yet intentionally designed bad systems.
Probably the only video game that I've played that has moments which stick with me the same way that my favorite movies and books do. On top of the great writing and fun gameplay, I loved being able to play as a jewish dude just fucking up nazis.