Am I the only one that isn’t super bothered by “muh dialogue options aren’t real”? Lots of games have a linear story. Is it any less engaging than just watching a cutscene? Like I said in my parent comment maybe I just have a pretty low bar before my gamer REEEEEsponse is triggered.
That's true, I feel like people overreact to that kind of thing, honestly. I don't understand all the criticism of Telltale games, for example. I enjoy them very much, I don't need to have two totally different branching storylines, just having agency over my character's reactions is enough to get me into the story.
Am I the only one that isn’t super bothered by “muh dialogue options aren’t real”? Lots of games have a linear story. Is it any less engaging than just watching a cutscene? Like I said in my parent comment maybe I just have a pretty low bar before my gamer REEEEEsponse is triggered.
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Dialectics bitch!!
That's true, I feel like people overreact to that kind of thing, honestly. I don't understand all the criticism of Telltale games, for example. I enjoy them very much, I don't need to have two totally different branching storylines, just having agency over my character's reactions is enough to get me into the story.