Yeah fair. I just can't imagine how you'd run into this problem even with crafting materials being incredibly abundant. I realize it's the save file size itself, and not the crafting aspect, that causes the issue - but damn, you'd think at least one playtester would've done a shitton of crafting as usually doing so is a staple in similarish games (Skyrim, DOS2, etc) to make cash.
Guaranteed the internal bugtracker is sitting at like 11500 total, 3500 open, and the "crash if you craft too much" ticket has 13 comments from the testers, "re-confirmed in build 2017-10-15.116756", "re-confirmed in build 2019-02-01.23556", etc.
Yeah fair. I just can't imagine how you'd run into this problem even with crafting materials being incredibly abundant. I realize it's the save file size itself, and not the crafting aspect, that causes the issue - but damn, you'd think at least one playtester would've done a shitton of crafting as usually doing so is a staple in similarish games (Skyrim, DOS2, etc) to make cash.
Guaranteed the internal bugtracker is sitting at like 11500 total, 3500 open, and the "crash if you craft too much" ticket has 13 comments from the testers, "re-confirmed in build 2017-10-15.116756", "re-confirmed in build 2019-02-01.23556", etc.
THIS ISN'T A BLOCKER. stop labeling it a blocker.
"milestone: polish phase", which everyone knows means "filed to trashbin".
fix release history: r1, r2, r3, r4, r5...
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