like i saw something about the steam version yesterday and thought "hey yeah i am really down to play that whenever that launches" and it has now turned into "i could handle the ASCII graphics i am big boy, played rogue stuff i am ready let's go 2021" anyway this feels like some really dark omens for me this year

  • Zuzak [fae/faer, she/her]
    ·
    3 years ago

    Back in the good old days of DF everyone used to drown their useless nobles and minting currency would result in your dwarves becoming miserable :halal:

  • post_trains [he/him]
    ·
    3 years ago

    There's lots of good tilesets, many of which are already bundled with the Lazy Noob Starter Pack you will probably download anyway because it's great.

  • Zoift [he/him]
    ·
    3 years ago

    Try Rimworld. Very similar colony-sim, just faaar smaller in scope, has marginally better graphics, and instead of a lack of socks causing a tantrum spiral, its a lack of crack-cocaine.

    • redthebaron [he/him]
      hexagon
      ·
      3 years ago

      or tantrum spiral because they ate without a table, even though you have tables, but they keep carrying meals to a mining spot that has no table and lack the decency to walk home and eat, yeah i love rimworld, which is a bit of the reason for me wanting to play DF. I just love how big it looks, rimworld is simulating a world but it fails a bit on it for example i hate the world map, there is mods and stuff but the world map always felt like a chore to me a bit like almost nothing happens during a caravan maybe the raider event in which someone says HEY GIVE ME YOUR SHIT OR FIGHT ME, every time i have to use world map it is generally me being forced by some weird mechanoid blocking the sun or doing a psychic drone and i am going to clean that up, and these are problems that are tech limitations like if the game did a whole world simulation it would be just too much for the game to run properly on many pcs which would be bad so i get why it is this way, which is why i am thinking so much about DF i WANT THE BIG SIMULATION

      • Zoift [he/him]
        ·
        3 years ago

        Lol,i completely understand. I feel like Rimworld is a better game but DF has a certain charm you cant get anywhere else from the sheer scale of it.

        Something about cosily improving the efficiency of your alcohol production chain, only to accidentally notice a goblin horde is stabbing your fisherdwarfs & your mayor is going on a drinking binge because hes being haunted by his Great-Great-Great-Grandnephew.

    • redthebaron [he/him]
      hexagon
      ·
      edit-2
      3 years ago

      it is just a thought that comes back every once in a while like the steam version looks like it will be really acessible ux but there is no date for that like sometime this year maybe, i am considering doing a search about tilesets and see if there is any that would make the game a bit more understandable

      • Amorphous [any]
        ·
        3 years ago

        the steam version looks like it will be really acessible ux

        it won't be, trust me. it's coming with a new tileset, but there are all sorts of tilesets already out there. it doesn't make the game any easier to learn

        • redthebaron [he/him]
          hexagon
          ·
          3 years ago

          i am more talking on having mouse support which seems to me like the actual most important thing like i am using the starter pack that has this but i feel like that having this will make it more acessible like from the start and and also native support tends to be better than mod support in my mind, like after playing with it a bit it is not the worst ui but i would love to have a normal menu that i could click on things and maybe click and drag when i am doing a wall to decide the size but it is fine like i am starting to get where things are

  • Amorphous [any]
    ·
    3 years ago

    Dwarf Fortress really isn't that complicated to play, it's just a lot of information to learn about up front, and it's very needlessly clunky

    If you've ever played rimworld, you know more or less how to play dwarf fortress

    • redthebaron [he/him]
      hexagon
      ·
      3 years ago

      i am so close to actually doing it i just don't know where to start my base like should i do a mountain or do i really need wood for stuff?

      • ZestyDwarf [he/him,comrade/them]
        ·
        edit-2
        3 years ago

        Ok so.. you have shallow and deep metal(s), flux stone layer and.. yes.. you need wood... if you can get metals (plural) as you can only make weapons to defend your wee lads out of a few choice metals, and armor even less.. flux stone is combined with iron and charcoal to make steel, and only the dwarves know the riddle of steel.. charcal comes from trees, and you want some furniture from it too, so choose a spot with metals, trees and preferably a flux stone layer..

        Edit.. if you want to go for mountains, you can "edit" the square you start in, and plant it between a mountain region and a forest. When you've wound such a place, you get some info about the place, and one of the little titbits is four keys to move around, i think it's like ukhm.. those are the keys where you choose how big of a map you have too (keep it small though, anything larger than 4x4 is bound to be a real slowdown as it's not optimized for any mortal pc) but for posterity same keys but in caps for changing the size of your playable area

        • redthebaron [he/him]
          hexagon
          ·
          edit-2
          3 years ago

          ok i found a place and am trying to add the name the wee lads to the group name thank you very much for the place tips

          • ZestyDwarf [he/him,comrade/them]
            ·
            edit-2
            3 years ago

            Marvelous! Enjoy the wims of Arnok! One hint to get you started, dwarfs only drink water if they're sick or injured, so make booze asap as they only have booze for a few days after embark. plump helmets (a plant) grows in underground soil and can be cooked, made into alcohol or eaten raw, and grows all year (the ideal starter crop). Dig out a small room from a soil, mud or clay hill (or dig down into the forest floor if need be, just need to end up with a none-stony floor without sunlight) and make a few plots (b(build) p(lots) then size them with the ukhm keys again (i do 2x3 but whatever you've got room for) To make that into alchohol, simply b(uild) w(orkshop) sti(l)l

            • redthebaron [he/him]
              hexagon
              ·
              3 years ago

              the wee lads did not have a great time is the update but i feel like i understand the game better which is nice

          • Amorphous [any]
            ·
            3 years ago

            this guide is all you'll ever need, if you're the kind of person who can learn by reading

            https://dwarffortresswiki.org/index.php/DF2014:Quickstart_guide

          • disco [any]
            ·
            3 years ago

            Just jump in and experiment. And don’t be afraid to die.

    • redthebaron [he/him]
      hexagon
      ·
      3 years ago

      The steam version seems like it is going to have a mouse capable ui which seems great because the ui looks terrifying

    • ZestyDwarf [he/him,comrade/them]
      ·
      3 years ago

      i swear i have a rough time getting used to rimworld after DF, the keyboard-centric controlls do have merit, promise!

  • dolphinhuffer [comrade/them]
    ·
    3 years ago

    Wish I could find Barrett Brown's old article about talking to a blind date about Dwarf Fortress for three hours, but it seems to have been memory holed.

  • anthm17 [he/him]
    ·
    3 years ago

    I'm trying to get in to hearts of iron iv

    I'm not good at it.

    I just wanna win ww2.

    • coldbee [he/him,any]
      ·
      3 years ago

      For the record I'm not that good at hoi but I can defeat germany as SU in vanilla, here's some tips that may help you: use PP to get toward war economy asap, spam civ factories for the first couple of years and get some free factory and infrastructure focuses, after 38 start building more mil and less civ factories each year, and take the military expansion focuses, then you can start making some sweet 40 width tanks(medium or heavy) and when you go to war use your tanks to cut off from supplies as many enemy units as possible (you can check enemy supply in the supply mapmode)

      • anthm17 [he/him]
        ·
        3 years ago

        Yeah I did a new play as the US and went communist so I could fight an easy war and then concentrate on Naval.

        I'm getting better but it's so hard to learn everything.

        then you can start making some sweet 40 width tanks(medium or heavy)

        I can't seem to build more than a handful of 40 width heavy divisions.

        • coldbee [he/him,any]
          ·
          3 years ago

          I can’t seem to build more than a handful of 40 width heavy divisions

          You only need a few, 4 is ideal for early game, put them in their own army and concentrate them all in an enemy weak point, spearhead order is your friend, when you break through the first defences the AI will struggle to fill in the gaps without causing new weak points you can exploit elsewhere, keep moving with the heavy divisions to complete the encirclement you want while infantry or motorized just defend the new salient

          Having integrated supply companies also helps field more tanks later