Decades:
Genres:
Welcome back. This part of the series will be primarily focusing on genres. So far I have [Turn based RPG, Action RPG, Board Game, Arcade Game, third person shooter, MMO, Action, 4X (Civilization-like), 3D Platformer, Roguelike, Dungeon Crawler, Card Game, Point and click, Indie, Text dungeon, Stealth, Rhythm, Horror, Metroidvania, Survival, Sandbox, shoot/beat 'em up, City Builder, Adventure, Simulation, Puzzle, Bullet Hell, Fighting, MOBA, Real Time Tactics, grand strategy, Racing, Walking simulator, Tower Defense, Sports, Idle, Trivia, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.
This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.
Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.
The New Order mod for Hearts of Iron 4. No, wait, come back, I'm actually serious.
To give a "quick" run-down, it takes place in an alternate reality where the Axis won WWII (original, I know) with an ensuing Cold War between the US, Japan and Germany along with their respective spheres. You're supposed to follow along your nation's specific storyline via long, detailed event and flavor text which covers a variety of characters, ranging from the leadership at the top to the ordinary, faceless citizenry down below. The gameplay is very much a departure from the traditional sandboxy GS wargame formula of HoI4 and its more prolific mods like Kaisereich. Essentially, everything is tied to a Focus Tree with various diverging paths which determine what actually goes on in your nation and the rest of the world (who you declare war on, what bonuses you receive, which leaders/ideologies come to power, etc), all with various minigames and mechanics unique to the nation in question. It's best thought of as a visual novel with a wargame attached.
It's honestly some of the most compelling writing I've seen from a game. Even while playing as one of the many grimdark, doomed-to-fail story paths, I was still motivated to play through and see the rest. It also holds no punches when it shows just how vile and bleak a fascist-dominated world would be, without resorting to usual wehraboo tropes (looking at you, Man in the High Castle). If I had any criticisms, it's that that switching back and forth between reading and actually playing takes a while to get used to, though I'm not sure if that's avoidable.