Decades:
Genres:
Welcome back. This part of the series will be primarily focusing on genres. So far I have [Turn based RPG, Action RPG, Board Game, Arcade Game, third person shooter, MMO, Action, 4X (Civilization-like), 3D Platformer, Roguelike, Dungeon Crawler, Card Game, Point and click, Indie, Text dungeon, Stealth, Rhythm, Horror, Metroidvania, Survival, Sandbox, shoot/beat 'em up, City Builder, Adventure, Simulation, Puzzle, Bullet Hell, Fighting, MOBA, Real Time Tactics, grand strategy, Visual Novel, Racing, Tower Defense, Sports, Idle, Trivia, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.
This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.
Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.
Technically the paradox games are real time (grand) strategy games, so I’d say those. Ignoring the communities which can be shitty the games are great. I love the absolutely bonkers shit you can do in the crusader kings series because it’s hilarious managing an enormous empire while your inbred god emperors worship Satan. Hoi4 is fun but kind of for different reasons, it’s definitely more fun in the “strategy” way because there’s less freedom (no sister marriages unfortunately) but a much deeper combat system. Plus you can conquer the whole world as Mao. Haven’t got to eu4 but I will eventually. Overall highly reccomend.
The only paradox game I've ever played was crusader kings 2 when it went free, and while my friend was showing me the ropes and i managed to start an international incident by seducing his wife.
7/10
When you're a ruler of a small English kingdom, but Pope announces a crusade against a different English kingdom, so you immediately dispatch your sister to crush the heretics, so now there are two kingdoms, England and Crusader England, ruled by siblings, but now you wanna annex her territory and decide to seduce her, but you're gay, so you seduce her gay husband instead, and you also rule over a small county in the Holy Land, that a relative of yours got through a previous crusade, so you join the assassins and secretly adopt Shia Islam, so you can murder your sister and all her children.
:ancap-good:
Once you get the trick down you can reunite the people’s republic of China as early as 1939 with only the “waking the tiger” dlc meaning you can jump into ww2 quite quickly
I keep coming back to Kenshi. It's not pretty, the world is miserable, you'll probably be enslaved or get your leg ripped off by dinosaurs at some point, and the land is mostly desert. But holy shit is it rewarding to train a group of peasants from nothing and start torching mansions and slave markets.
Me the first time my martial arts robot jump-kicked a cannibal's arm off :pog-dolphin:
Me every subsequent time my martial arts robot jump-kicked a cannibal's arm off :pog-dolphin:
Would recommend, it has some indie jank for sure but that just adds to the charm
There's something so satisfying about the levelling system being "get the shit beat out of you until eventually you start beating the shit out of others".
Starcraft is a better made game, but Red Alert 2 was always my personal favorite.
Red Alert 2 will forever retain its place as one of the finest video that has and ever will be made.
This is the correct answer. It is also getting better with the Definitive Edition.
Vic 2 is mad underrated. It's the most strategic and immersive game I've played, especially with mods. It works pretty much entirely on dia mat - for example, Germany will rise to become an industrial superpower because they have a good literacy rate, lots of iron and coal, and a high population of factory workers. In Hoi4, they become an industrial superpower because they have a national spirit that says "Germany is the best and they have bonuses to industry".
Here's an obscure one that you've probably never heard of:
Majesty: The Fantasy Kingdom Sim (2000)
It's RTS, but it plays a bit like a city-builder. Each level has objectives, like killing certain monsters or destroying certain buildings. These objectives are accomplished by "heroes" of various different classes that you hire through guilds. What sets the game apart from others is that you have no direct control over the heroes. They have minds of their own, and different hero classes have different personalities. You can set bounties on targets or set explore flags in the fog of war, but your role as the player is limited to setting these rewards, building guilds and support buildings, using spells provided by guilds, and hiring heroes. Heroes level up through combat or other class-specific activities, and can purchase upgrades at support buildings like blacksmiths and marketplaces, but you as the player are powerless to save them if they decide to rush out into combat with much more powerful enemies.
It's fun and different, and it's one of my all-time favorite games. If you play it, I recommend reading the lore blurbs for all of the heroes, enemies, and buildings. They do some pretty good world-building without a whole lot of text.
YOUR MAJESTY WE'VE IMPROVED THE GUARDHOUSE!
Like two bucks on Steam super worth it.
Warcraft 3, Starcraft 1 & 2, Age of Empires 2, Company of Heroes 1 &2, Dawn of War 1 & 2 and the total war series are what immediately comes to mind.
Would FTL count? I don't like traditional RTS games with maps and such, but FTL is strategy and in real time. If that counts then I pick it.
For multiplayer SC1 was ok but ultimately doomed, while Brood War fixed the gaping holes in the three unit sets