Decades:
Genres:
Welcome back. This part of the series will be primarily focusing on genres. So far I have [Turn based RPG, Action RPG, Board Game, tabletop rpg, Arcade Game, third person shooter, MMO, Action, 4X (Civilization-like), 3D Platformer, Dungeon Crawler, Card Game, Point and click, Indie, Text dungeon, Souls-like, Stealth, Rhythm, Horror, Metroidvania, Survival, Sandbox, shoot/beat 'em up, City Builder, Adventure, Simulation, Puzzle, Fighting, MOBA, Real Time Tactics, Grand Strategy, Racing, Walking simulator, Tower Defense, Sports, Idle, Trivia, miscellaneous, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.
This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.
Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.
90% of the replies to this post are not roguelikes, they’re rogue-lites. Should we have separate threads for roguelikes and roguelikes? Because they really are very different genres that offer very different play experiences.
Roguelikes are heavily procedural turn based RPGs. Also, with the exception of the latest graphical version of the first game on this list, ALL THESE GAMES ARE FREE! Which is one of my favorite things about true roguelikes.
To that end, the best roguelikes available right now are, IMO:
Caves of Qud: a science fantasy set in the far future, where you can play as a mutant with a wide array of powers, or the wealthy descendant of pure strain humans with fancy gear and cybernetics. This is a game where you can travel back in time, and then possess yourself from the past, kill your future self and then take your stuff to double your items.
There’s a material that can bring anything to life in the world, so if you’ve ever wanted to befriend a sentient campfire, this is the game.
Cataclysm: Dark Days Ahead: this is a zombie survival game, a genre that is somewhat played out, but CDDA is so broad and so deep, it breaths life into the genre. I’m talking wide as an ocean, deep as an ocean. You can take cover in a house and disassemble the furniture to board up the doors and windows. Live in the forest scavenging for plants, and build a bow and arrow from materials you harvest yourself. Hunt a moose, get killed by a moose. If you’re feeling ambitious, learn to weld and weld together a mad-max monster truck and crash it into a top secret government research lab , dodge the auto turrets, and steal the secret mutagen formula that will turn your character into a sexy cat boy. And all that is just barely scratching the surface.
Dungeon Crawl Stone Soup: this one is a little more traditional. Crawl a dungeon, get the treasure, slay your enemies. But it’s great. Play as an octopus artificer that wears eight magic rings, one on each tentacle. Play as a vampire that drains the blood of its foes. It’s just fun.
Dwarf Fortress: needs no introduction. Not really as hard as everyone says. Download the starter kit to get good mods.
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Yeah but now there is an entire genre of games that doesn't have a name
The only similarity between FTL and Rogue is that when you die you start over lol
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Anyone that looks at Dungeon Crawl Stone Soup and Nethack will correctly assume they are in the same genre
Anyone that looks at DCSS and FTL and says they are in the same genre is a dumb fuck who I will refuse to argue with
By the way, Doom on Ultra Nightmare difficulty is a roguelike. :the-more-you-know-png:
Don’t be a dick
Another shout out for Dwarf Fortress adventurer mode. It's got one of the more robust combat systems and it does a whole hell of a lot in terms of generating living worlds with whole histories from scratch.
You know what "like" means right? It doesn't mean exactly the same or following some strict set of rules, it just means like.
Yeah I know what like means, and I would argue that FTL and Noita are not "like" the original rogue in any meaningful way.