Decades:

70s , 80s , 90s , 00s , 10s

Genres:

2D Platformers

Bullet Hell / 2D Shooters

First Person Shooters

Flash

Real Time Strategy

Visual Novels

Welcome back. This part of the series will be primarily focusing on genres. So far I have [Turn based RPG, Action RPG, Board Game, tabletop rpg, Arcade Game, third person shooter, MMO, Action, 4X (Civilization-like), 3D Platformer, Dungeon Crawler, Card Game, Point and click, Indie, Text dungeon, Souls-like, Stealth, Rhythm, Horror, Metroidvania, Survival, Sandbox, shoot/beat 'em up, City Builder, Adventure, Simulation, Puzzle, Fighting, MOBA, Real Time Tactics, Grand Strategy, Racing, Walking simulator, Tower Defense, Sports, Idle, Trivia, miscellaneous, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.

This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.

Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.

    • kronkfresh [none/use name]
      ·
      4 years ago

      Upvote for Slay the Spire. Its a card game so not a traditional dungeon crawler... but the amount of hours I've wasted in that game is insane

    • Ness [he/him]
      ·
      4 years ago

      The binding of isaac is a great game, but the items are really unbalanced at the moment. There's not enough ways to reliably increase important stats in afterbirth+, and usually having low damage and health means you can't get the devil deals the run desperately needs. Until repentance comes out, beginners are better off playing rebirth/afterbirth IMO

  • disco [any]
    ·
    4 years ago

    90% of the replies to this post are not roguelikes, they’re rogue-lites. Should we have separate threads for roguelikes and roguelikes? Because they really are very different genres that offer very different play experiences.

    Roguelikes are heavily procedural turn based RPGs. Also, with the exception of the latest graphical version of the first game on this list, ALL THESE GAMES ARE FREE! Which is one of my favorite things about true roguelikes.

    To that end, the best roguelikes available right now are, IMO:

    Caves of Qud: a science fantasy set in the far future, where you can play as a mutant with a wide array of powers, or the wealthy descendant of pure strain humans with fancy gear and cybernetics. This is a game where you can travel back in time, and then possess yourself from the past, kill your future self and then take your stuff to double your items.

    There’s a material that can bring anything to life in the world, so if you’ve ever wanted to befriend a sentient campfire, this is the game.

    Cataclysm: Dark Days Ahead: this is a zombie survival game, a genre that is somewhat played out, but CDDA is so broad and so deep, it breaths life into the genre. I’m talking wide as an ocean, deep as an ocean. You can take cover in a house and disassemble the furniture to board up the doors and windows. Live in the forest scavenging for plants, and build a bow and arrow from materials you harvest yourself. Hunt a moose, get killed by a moose. If you’re feeling ambitious, learn to weld and weld together a mad-max monster truck and crash it into a top secret government research lab , dodge the auto turrets, and steal the secret mutagen formula that will turn your character into a sexy cat boy. And all that is just barely scratching the surface.

    Dungeon Crawl Stone Soup: this one is a little more traditional. Crawl a dungeon, get the treasure, slay your enemies. But it’s great. Play as an octopus artificer that wears eight magic rings, one on each tentacle. Play as a vampire that drains the blood of its foes. It’s just fun.

    Dwarf Fortress: needs no introduction. Not really as hard as everyone says. Download the starter kit to get good mods.

    • Abraxiel
      ·
      4 years ago

      Another shout out for Dwarf Fortress adventurer mode. It's got one of the more robust combat systems and it does a whole hell of a lot in terms of generating living worlds with whole histories from scratch.

      • FreakingSpy [he/him]
        ·
        4 years ago

        Yeah but now there is an entire genre of games that doesn't have a name

        The only similarity between FTL and Rogue is that when you die you start over lol

          • FreakingSpy [he/him]
            ·
            edit-2
            4 years ago

            Anyone that looks at Dungeon Crawl Stone Soup and Nethack will correctly assume they are in the same genre

            Anyone that looks at DCSS and FTL and says they are in the same genre is a dumb fuck who I will refuse to argue with

            By the way, Doom on Ultra Nightmare difficulty is a roguelike. :the-more-you-know-png:

    • eduardog3000 [he/him]
      ·
      4 years ago

      You know what "like" means right? It doesn't mean exactly the same or following some strict set of rules, it just means like.

      • disco [any]
        ·
        4 years ago

        Yeah I know what like means, and I would argue that FTL and Noita are not "like" the original rogue in any meaningful way.

    • Parzivus [any]
      ·
      4 years ago

      props to them for putting the whole soundtrack in the game as unencrypted oggs, it make it easy to listen to or even replace it with your own music.
      Also this comment made me play the game again thanks

  • a_jug_of_marx_piss [he/him]
    ·
    4 years ago

    Spelunky is not just the best roguelike, it is the game with the best difficulty design. In a game where there are almost no meaningful unlocks, where the progress you make is all in your head, it makes the process very rewarding in a way no other game does. It very seamlessly sets up goals that range from relatively simple (seeing a new biome) to ludicrously hard (eggplant stuff). When you achieve one goal the next hardest one, that previously seemed impossible, always feels almost within reach.

    Also, the wet fur level soundtrack bangs.

    (Please do not fight me over whether it is a roguelike, a roguelike-like, or a roguelite.)

    • notthenameiwant [he/him]
      hexagon
      ·
      4 years ago

      (Please do not fight me over whether it is a roguelike, a roguelike-like, or a roguelite.)

      I can't tell if you're messing with me, or if those are real genres.

    • happybadger [he/him]
      ·
      4 years ago

      I wish LCS had a real modding scene like Dwarf Fortress. The underlying game is great, you're The Weather Underground fighting right-wing death squads, but too limited in content.

  • notthenameiwant [he/him]
    hexagon
    ·
    4 years ago

    I don't really play Roguelikes, but I did like Slay the Spire quite a bit.