• bark [none/use name]
    ·
    4 years ago

    https://www.polygon.com/2021/2/15/22279600/six-days-in-fallujah-interview-iraq-war-politics

    Working with an American journalist in Iraq — whose name is being withheld for their safety, according to Tamte — developer Highwire Games has interviewed dozens of civilians who lived through the fighting. Their stories will give the game its parallel storyline where players will take on the role of a father trying to lead his family to safety. That family’s story will overlap with U.S. forces in the game.

    “This is as an unarmed Iraqi civilian,” Tamte stressed. “We do not at any point ask the player to become an insurgent, to be clear about that. This is an Iraqi civilian who was trying to get his family out of the city during the battle.”

    (In an FAQ on the game’s website, Victura notes that players will “never play as an insurgent during the single-player campaign, or in a multiplayer recreation of an actual event.”)

    So no playing as an insurgent and I would be that the civilians end up rescued by Americans.

    • LeninWalksTheWorld [any]
      ·
      4 years ago

      This mindset is why America will never win a war again. They cannot understand the cycle of insurgency-counterinsurgentcy because they completely refuse to understand the motivations of the insurgent, aka: "fuck off yankee you killed my brother and my mother in a drone strike." They cannot understand why someone would be sympathetic to the Iraqi freedom fighters (preferred term), because they truly believe America brings only goodness and justice to the world with it's "humanitarian interventions." So we will just bomb countries until there is nothing left, declare victory over the rubble, then leave and let the country pick up the pieces. The whole time Lockheed laughs to the bank. Imperialism, it's the highest stage of capitalism folks.:amerikkka:

      • AllCatsAreBeautiful [he/him]
        ·
        4 years ago

        I really like the phrase "Declare victory over the rubble." That's a good one. Really got some punch to it.

      • Mrtryfe [none/use name]
        ·
        4 years ago

        This mindset can also be applied to inner city crime, specifically the generational aspect of it. It isn't about drug corners and making money anymore in a city like Chicago anymore. It's about what some kids a couple of blocks down did to some kid in your set as far back as 15-20 years ago. Of course, you go back far enough, and you really start to get to the bottom of why these things occur. In this same way, libs and righties alike don't have a scope that goes back further than something like 9/11. It's the same with Pearl Harbor - there is nothing about how US firms sponsored the rise of the 3rd Reich.

        I was on the garbage ResetEra forum earlier, reading the thread on this, and there was some user attempting to impose a statute of limitations on war crimes essentially. It's been 15 years they say, when does the incident stop being untouchable for capital to swallow and spit out under the auspices of the US war machine? Never mind that the fallout of Fallujah still continues to this day. No, what we need is gamers to boot up a "not political" simulation and LARP out their fantasies of going door to door and being saviors of a people they've probably never interacted with in their entire life.

        • LeninWalksTheWorld [any]
          ·
          4 years ago

          well the main activities of the occupying US military are to sit around cities and oil wells and chuck bombs into the countryside while slowly bleeding from IEDs attacks. It's hardly "glorious combat", it's basically just trucks getting or not getting blown up.