The fuck happened to this genre when I wasn't looking? Survival horror is by definition about resource management, not dark hallways and enemies.
RE4 is still a good game. Maybe it was the last good survival horror shooter.
Maybe a new Metroid will fix this.
I'm playing AM2R right now (it rules) and watched the Alien franchise over the last couple days and it had me thinking that going into a more horror direction would be perfect for Metroid. Also have it take place after Fusion you cowards
There's always been a little bit of a horror undercurrent, naturally for a series descended from Alien. Super and Prime had their moments, Fusion had the Samus-X, 2 is almost a horror game already. I can definitely see leaning into that working out really well.
Super Metroid was very horror. Playing it as a kid that didn't really click. As an adult the horror elements really stand out.
I would like there to be more survival in it, by which I mean remove grinding health/ammo from enemies. Bug pits are basically free health/ammo boxes.
They all have elements of horror for sure. The SA-X in Fusion had me constantly paranoid on my first Fusion playthrough as a kid not knowing when the events were scripted for. I'd like to see that sort of element ramped up.
The fuck happened to this genre when I wasn't looking? Survival horror is by definition about resource management, not dark hallways and enemies. RE4 is still a good game. Maybe it was the last good survival horror shooter. Maybe a new Metroid will fix this.
Resident evil is going strong atm. The RE2 remake was nearly as good as RE4 imo, and RE7 was a solid FPS survival horror.
Edit: Mods on point :rat-salute:
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RE7 and the RE2 remake are both pretty good
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I'm playing AM2R right now (it rules) and watched the Alien franchise over the last couple days and it had me thinking that going into a more horror direction would be perfect for Metroid. Also have it take place after Fusion you cowards
There's always been a little bit of a horror undercurrent, naturally for a series descended from Alien. Super and Prime had their moments, Fusion had the Samus-X, 2 is almost a horror game already. I can definitely see leaning into that working out really well.
Super Metroid was very horror. Playing it as a kid that didn't really click. As an adult the horror elements really stand out. I would like there to be more survival in it, by which I mean remove grinding health/ammo from enemies. Bug pits are basically free health/ammo boxes.
They all have elements of horror for sure. The SA-X in Fusion had me constantly paranoid on my first Fusion playthrough as a kid not knowing when the events were scripted for. I'd like to see that sort of element ramped up.