Stalker is fun cause you're never out leveled, you just took on the fight wrong. There's a bunch of opportunities where you can grab some primo gear if you have the patience and aim. I remember spending like, an hour circling and closing in on the waste processing plant in CoP cause some mission took me near there and then they saw me and told me to back off and of course, that's not happening. That and the first mission where the NPCs are like, "you want us to help?" and after a couple of reloads you realize that yeah, maybe the NPCs can help me on this one.
Oh no worries, very chill game. Basically a camping simulator. Watch out for the cowboys though.
A friend tried to get me to play that by telling me that there were catapults and houseboats but the fact that you can't build a catapult on top of a houseboat makes it a no-go for me
Advise turning them off if you want to build stuff, since they get smarter and stronger as the game progresses and will start sending very limbed guys n gals to fuck your base up
Try The Long Dark. Surviving in the post apocalyptic Canadian wilderness all alone, trying to get more food and water and better clothes so you can better endure the random blizzards while hiding from packs of wolves and the occasional bear or moose in giant, beautiful maps is so much fun. There's 9 main regions now I think that are all connected in various ways and each one is gigantic and full of places to explore.
I wish 2 ran on PCs properly. Very hyped for the system shock 1 remake as well
I've played it maybe once a year for a while now, I'd have to get home to look up what mods I added but it's always run fine for me.
Who thinks its fun to grind for hours against hordes of bad guys,
capitalists, duh
I don't know if it qualifies as an FPS but Alien Isolation is a genuinely amazing game but holy shit is it anxiety inducing.
What game are you talking about? Doesn't sound like anything I've ever played.
The fuck happened to this genre when I wasn't looking? Survival horror is by definition about resource management, not dark hallways and enemies. RE4 is still a good game. Maybe it was the last good survival horror shooter. Maybe a new Metroid will fix this.
Resident evil is going strong atm. The RE2 remake was nearly as good as RE4 imo, and RE7 was a solid FPS survival horror.
Edit: Mods on point :rat-salute:
I'm playing AM2R right now (it rules) and watched the Alien franchise over the last couple days and it had me thinking that going into a more horror direction would be perfect for Metroid. Also have it take place after Fusion you cowards
There's always been a little bit of a horror undercurrent, naturally for a series descended from Alien. Super and Prime had their moments, Fusion had the Samus-X, 2 is almost a horror game already. I can definitely see leaning into that working out really well.
Super Metroid was very horror. Playing it as a kid that didn't really click. As an adult the horror elements really stand out. I would like there to be more survival in it, by which I mean remove grinding health/ammo from enemies. Bug pits are basically free health/ammo boxes.
They all have elements of horror for sure. The SA-X in Fusion had me constantly paranoid on my first Fusion playthrough as a kid not knowing when the events were scripted for. I'd like to see that sort of element ramped up.
System Shock 1 (if you can handle 90's era graphics) or System Shock 2 (the "difficulty" selection allows for some ability to keep weapons from degrading as fast).
Also, some FPS survival horror games have a kill counter per enemy type at for each map/area. Kill too many baddies and more will spawn in (System Shock definitely did this).