I'm playing AM2R right now (it rules) and watched the Alien franchise over the last couple days and it had me thinking that going into a more horror direction would be perfect for Metroid. Also have it take place after Fusion you cowards
Super Metroid was very horror. Playing it as a kid that didn't really click. As an adult the horror elements really stand out.
I would like there to be more survival in it, by which I mean remove grinding health/ammo from enemies. Bug pits are basically free health/ammo boxes.
They all have elements of horror for sure. The SA-X in Fusion had me constantly paranoid on my first Fusion playthrough as a kid not knowing when the events were scripted for. I'd like to see that sort of element ramped up.
There's always been a little bit of a horror undercurrent, naturally for a series descended from Alien. Super and Prime had their moments, Fusion had the Samus-X, 2 is almost a horror game already. I can definitely see leaning into that working out really well.
I'm playing AM2R right now (it rules) and watched the Alien franchise over the last couple days and it had me thinking that going into a more horror direction would be perfect for Metroid. Also have it take place after Fusion you cowards
Super Metroid was very horror. Playing it as a kid that didn't really click. As an adult the horror elements really stand out. I would like there to be more survival in it, by which I mean remove grinding health/ammo from enemies. Bug pits are basically free health/ammo boxes.
They all have elements of horror for sure. The SA-X in Fusion had me constantly paranoid on my first Fusion playthrough as a kid not knowing when the events were scripted for. I'd like to see that sort of element ramped up.
There's always been a little bit of a horror undercurrent, naturally for a series descended from Alien. Super and Prime had their moments, Fusion had the Samus-X, 2 is almost a horror game already. I can definitely see leaning into that working out really well.