You can't just use it to make a new game and sell it on the open market to recoup the cash. What am I missing?
It's also going to be quite had to figure out how to use the game engine even if they steal it.
It'll still be fun to poke around in. Definitely not $7million fun
Especially because it's internal code and not publicly maintained code, so there's bound to be some weird comments and really weird hacky fixes that no one bothered to clean up because it worked and no one else was looking.
Exactly! And they're will be some senior engineers who are the only ones who know how to use some systems because they designed them 5-10 years ago
I'd really love a AAA open source game to come out. It would be really cool to have a community driven development cycle with no real deadlines. Open Source tends to take a bit longer to get going, but the model makes software that really fucking lasts and doesn't start to degrade as the company flounders and lays off half the people who built the core code.
id before the purchase would open license their engines afer a few years.
all CoD prior to ghosts were based on the quake 3 engine.
OpenArena is a content restoration mods for Q3 with free assets, might be worth checking out for the nostalgia factor
idk maybe they'll find out how to make it run more better on original Xbox then i can piss and shid and cum and you said capitalism doesn't reward innovation
Witcher 3, I don't know enough about the game to know how worth it it is to use parts of the source code as a starting point for other projects. But who pays money to legally own the source code to the what-I've-heard-to-be-a-dumpster-fire that is Witcher 3?