You can't just use it to make a new game and sell it on the open market to recoup the cash. What am I missing?

      • invalidusernamelol [he/him]
        ·
        4 years ago

        Especially because it's internal code and not publicly maintained code, so there's bound to be some weird comments and really weird hacky fixes that no one bothered to clean up because it worked and no one else was looking.

        • CanYouFeelItMrKrabs [any, he/him]
          ·
          4 years ago

          Exactly! And they're will be some senior engineers who are the only ones who know how to use some systems because they designed them 5-10 years ago

          • invalidusernamelol [he/him]
            ·
            4 years ago

            I'd really love a AAA open source game to come out. It would be really cool to have a community driven development cycle with no real deadlines. Open Source tends to take a bit longer to get going, but the model makes software that really fucking lasts and doesn't start to degrade as the company flounders and lays off half the people who built the core code.

            • headr00m [he/him]
              ·
              4 years ago

              id before the purchase would open license their engines afer a few years.

              all CoD prior to ghosts were based on the quake 3 engine.

                • headr00m [he/him]
                  ·
                  4 years ago

                  OpenArena is a content restoration mods for Q3 with free assets, might be worth checking out for the nostalgia factor