it feels like bog standard survival crafting game

Conan exiles is so damn similar and is more feature complete

Granted i think the art style looks cool but i dont really see how its so popular

Do i have to play it online for it to click?

  • Esoteir [he/him]
    ·
    3 years ago

    It's basically a standard survival game, but it has some nice differences

    • generally isn't grindy at all, (conan, ark, and rust were all much more time consuming in my experience)
    • dark souls dodge rolling and parry shit is fun
    • you can build houses faster than minecraft, and tearing shit down doesn't cost you anything
    • additionally building houses is fun with the support and smoke physics
    • atmosphere and art style are good, one of the better examples of low poly game art done stylistically well

    its fun with friends in the same way every game is fun with friends, so idk if that will improve anything other than being able to sing sea shanties together while sailing or something

      • Qelp [they/them,she/her]
        ·
        3 years ago

        That’s why u make separate base next to the Black Forest to smelt until you can get a karve

      • Frank [he/him, he/him]
        ·
        3 years ago

        You can use carts and boats to carry more materials, and mining goes much faster with friends.

  • viva_la_juche [they/them, any]
    ·
    3 years ago

    Couldn't get into it myself. maybe down the line i'll check it out again but it was really underwhelming when I tried it.

  • square [none/use name]
    ·
    3 years ago

    for me, it has some really fun exploration. it has a great atmosphere too.

  • RNAi [he/him]
    ·
    3 years ago

    I don't play many games, I got it cuz low end linux computer, and it works!

  • RandyLahey [he/him]
    ·
    3 years ago

    Yeah I've also been trying but it really hasn't clicked for me

    More focused on the survival than the crafting side, but I've really been "enjoying" Green Hell lately. Something about how manual and tactile and just hard the crafting is makes it really satisfying when you manage to carve out even the most limited camp for yourself

    • TheCaconym [any]
      ·
      3 years ago

      I really liked Green Hell. Including the story parts - the way they were presented was awesome. It was sadly a bit too short though, and also you lacked incentive to build an actual base (still did it for fun though).

      • RandyLahey [he/him]
        ·
        3 years ago

        There's the first part of a free update/prequel out now with a new map (I think they're planning three parts), and it's a bit more friendly to you staying put in the middle of the map and spending ages building yourself a luxury mudbrick mansion

  • Komunista [he/him]
    ·
    3 years ago

    I haven't played it but it does seem like a game that shines with friends.

  • Frank [he/him, he/him]
    ·
    3 years ago

    It's got good progression, it doesn't waste your time with shitloads of grind, you can build really neat viking houses, it's pve coop, and you get to do viking shit with your viking friends. Also: sailing.

    • Frank [he/him, he/him]
      ·
      3 years ago

      And yes, you have to play it online with friends. It's much, much better as a group experience.

  • sindikat [he/him]
    ·
    3 years ago

    I feel exactly the same way about Subnautica, Stardew Valley, Rimworld, all extremely acclaimed games.

    • CliffordBigRedDog [he/him]
      hexagon
      ·
      edit-2
      3 years ago

      Thats the thing i really like the first 2 there and i think all of those games have a hook that makes them different from other crafting survival games

      • sindikat [he/him]
        ·
        3 years ago

        If you don't mind expanding on that, what do you like about those 2?

        I'm really into survival/exploration/crafting games. I love to death Factorio, Minecraft, and to a lesser extent, Terraria, precisely because the possibilities are almost limitless. However when I played, say, Subnautica or Stardew Valley, it felt like the games are intentionally restricted. Yeah, you craft and build up to a certain point, but then the game goes like “there's nothing more for you to do, go follow this thing called ‘story’ instead”, and I'm like I don't give a shit about story, I want to build a megafactory on top of a megafactory.

        • CliffordBigRedDog [he/him]
          hexagon
          ·
          3 years ago

          subnautica had a sense of danger and also wonderment that came with exploring the map

          stardew is a very chill game that has a decent life sim component

          but neither are very good when it comes to like sort of system building gameplay you seem to enjoy

          to each their own i guess