My only regret is I obviously went full communism builder in my first playthrough, and now with the new evidently robust (they even change the user interface?) political quests I'm torn between... Failing to build communism again, or opt for one of the other three inferior options for new content
I may roleplay a completely delusional rockstar style libertarian, but even in a fantasy picking the fascist options is troubling to my dumb sensitive brain
My only regret is I obviously went full communism builder in my first playthrough, and now with the new evidently robust (they even change the user interface?) political quests I'm torn between... Failing to build communism again, or opt for one of the other three inferior options for new content
I feel like it will be hard to resist choosing the communist dialogue options again lol
I may roleplay a completely delusional rockstar style libertarian, but even in a fantasy picking the fascist options is troubling to my dumb sensitive brain