Lucas didn't do the clones justice by treating them as nothing more than CGI cannon fodder in the prequel trilogy. An entire other team had to create more (and better) stories to explore the obvious moral dilemma of creating clone soldiers enslaved to the Republic's MIC.

    • DasRav [none/use name]
      ·
      4 years ago

      Okay. Say that they did build it like that. How dumb are the rebels to toss their Y and B wings, established technology for decades at the very least, in favor of those shit-ass bombers that use a clearly inferior delivery system for their main weapon? Does that make any more sense?

      • GalaxyBrain [they/them]
        ·
        4 years ago

        It's fucking Star Wars. None of it makes sense. They thought it would look cool. Star Wars isn't smart.

        • DasRav [none/use name]
          ·
          4 years ago

          The point is that if you don't care about the basic internal consistency of your setting, it makes the setting worse.

          For example, I don't begrudge the Fast and Furious series doing completely dumb, physics-defying shit with cars, like jumping them between skyscrapers. That's fine, because they never tried to be realistic in the first place. But you will notice that their cars don't suddenly transform into planes and fly (they may now, I haven't seen all of these movies, but the first few I was forced to sit through did not have that at least), because the movies are about car stunts and not planes. You don't see cars just do these jumps while not going fast. Because that's how car stunts work, you go fast and jump a thing.

          In the same vein, Star Wars doesn't need to be overly realistic. And it absolutely isn't. I could complain about the prequels and how their depictions of shields are entirely inconsistent and and how it's dumb that Bobba Fetts ship has blasters that explode around the ship of Obi Wan a million times and never hit anything, but I wouldn't do that because I realize those are just meant to be cool visuals in a movie. The difference between these cool visuals and planes in space is that planes in space violates the basic rules they established for their setting. You are right that Star Wars doesn't have to be smart, but they should try to adhere to their own internal consistency as it has been established over all of the previous movies, games etc. It's not like it's hard to do either. Just make them look like torpedo bombers instead, or whatever.

          • GalaxyBrain [they/them]
            ·
            4 years ago

            It's consistent in that it's stolen from WW2 movies like any space battle stuff from the OT. I think that's what they were going for. It did seem a bit off but it didn't really big me much.

            • DasRav [none/use name]
              ·
              4 years ago

              Yea, I know that's where the visuals are from. They just used to care that little tiny bit to adapt it for their setting.

              I don't expect a 2001 space walk scene from them, but I do need that 10% base realism.

              but yea, different things bug people to different degrees. I know a lot of people are bothered about the force making no sense. Which yea, it totally doesn't, but I personally don't care there because it's their magic and magic never had to make sense anywhere.