• hexaflexagonbear [he/him]
    hexbear
    79
    2 years ago

    Running out of ammunition sounds like they lost. Like It doesn't matter how clever or good at war you are if you lack the resources to maintain a war.

    • Aryuproudomenowdaddy [comrade/them]
      hexbear
      58
      2 years ago

      Makes me think of strategy games where someone makes a bid for an early rush that didn't pan out and then losing 10 minutes later because their opponent developed their economy.

      • silent_water [she/her]
        hexbear
        22
        2 years ago

        or vice versa - going for a build that's too greedy and losing to a rush. you'd be surprised how many people whine about how their opponent was dishonorable for rushing them.

        • keepcarrot [she/her]
          hexbear
          15
          2 years ago

          Ah, the old scrub play. Tbh, if you're new to rtses, it feels more natural to turtle and city-build, but the game can't encourage it or else matches go on forever and nothing happens.

      • BojanglerGTX [he/him]
        hexbear
        4
        2 years ago

        > 6 hours into a 1v1

        > other player attacks

        > wtf we agreed no rush!