• Aryuproudomenowdaddy [comrade/them]
    hexbear
    58
    2 years ago

    Makes me think of strategy games where someone makes a bid for an early rush that didn't pan out and then losing 10 minutes later because their opponent developed their economy.

    • silent_water [she/her]
      hexbear
      22
      2 years ago

      or vice versa - going for a build that's too greedy and losing to a rush. you'd be surprised how many people whine about how their opponent was dishonorable for rushing them.

      • keepcarrot [she/her]
        hexbear
        15
        2 years ago

        Ah, the old scrub play. Tbh, if you're new to rtses, it feels more natural to turtle and city-build, but the game can't encourage it or else matches go on forever and nothing happens.

    • BojanglerGTX [he/him]
      hexbear
      4
      2 years ago

      > 6 hours into a 1v1

      > other player attacks

      > wtf we agreed no rush!