cheating is fun and good and its silly when developers punish it
gatekeeping achievements and certain features when you use cheats in single player is a little rude imo
also i should go cheat online rn theres nothing more embarrassing than carrying a gamer card
I agree, I can see how some people would abuse the system to get a bunch of achievements, but those are imaginary internet trophies.
I only care about my own, and sometimes my friends' achievements. I could care less about cheaters, but r*dditors would riot if that were allowed.
Cheating in online multiplayer should be encouraged in CoD or any other game created in collaboration with the US military.
Don't wanna get no-scoped through a wall? Play Call of Juche instead.
Please go to China and cheat, I will pay for your plane ticket so the world can get rid of one salty gamer.
I savescum all the time. Bullshit RNG with permanent consequences? Load the save. Made a real fuckin dumb mistake? Load the save. I don't care.
When in doubt put strike craft on it, that shit works on everything!
One thing I have found in Stellaris is that you absolutely can't use the pregenerated ships and you really have to look at what your enemy is using for weapons and armour and customize your fleet accordingly. Long range weapons seem to work better too, as do strike craft but you also want some skirmishers. Its best to have say 2 or 3 diff models of each class so you can mix and match.
If the game is fair, no.
If the game is bullshitting me like that shitty Pazaak minigame in KOTOR (I see you pulling the exact card you need every single time you cheating AI fucker!) then I save scum like hell.
im am extremely impressed you actually took the time to learn and play pazaak
sidenote how are you playong KOTOR in this day and age i picked it up on steam and have no luck getting it optimized, KOTOR II worked good tho
I learned how to play Caravan in New Vegas so I'm pretty into in-game games lol
And KOTOR took a bunch of fuckery to get working but once I did it was great. The hardest part was easily getting the UI to work though. That shit does not scale lol. I think I spent the good part of a day getting everything to work but I also spent a lot of time downloading mods and stuff for it.
Just check the subreddit for the modding guide, its where I got a bunch of good stuff and got it working, even just a vanilla experience. There's also some guides on YouTube for fixing the UI issue, though you might have a hard time finding the right scale depending on your monitor.
I also replaced the cutscenes with 4k upscaled ones as well. Just search for KOTOR cutscenes 4K on YouTube and you'll find the files in the description. It's as simple as a drag and drop once you have them. Looked mostly good, sometimes a bit messy but better than whatever they were originally imo.
Depends on how hard the process is... but typically, yes.
I'm an old, and sometimes I want to play a game to see progression or new things or try all the options.
i either choose to never save scum or save scum to my hearts content whenever i play rimworld
sometimes I just like building a nice base and dont wanna get dicked down by insects
I play STALKER Anomaly on ironman, F5 quicksaves, F9 is the quickload. I can hit F9 insanely fast.
I used to do this until I would hit the quicksave button by accident after fucking up royally.
yes
especially when playing emulator games, I use save states to get good RNG
Yep I'm pretty bad with it
One of the many reasons I refuse to shut up about Invisible Inc (play it, you libs) is that it stops me savescumming, but it gives so many ways to hail mary your way out of seemingly impossible situations with absolute hero moves, and time to consider how to do it. And it lets you rewind one turn each level, so you still get a chance to fix a stupid move or a misclick or some other bullshit without losing your game in a really shit way
Lots of other "look how hard i am" games with permadeath etc so often just then promote taking such a boring, risk-averse approach and in many ways achieve the opposite of what they intended
I appreciate that the game lets you unlock missed rolls later, but sometimes I reload just because i don't want my character to get embarrassed by yet another NPC.
I play a lot of Civ 4 and while I normally try not to, I will savescum if I lose my best unit because I lost a fight with a 96.2% chance of winning
In general though, I USUALLY don't but I will very rarely
I've been trying to stop reloading my saves in Civ too much. Learning some actual strategy via yt videos helped me a lot. I can't bring myself to turn down the difficulty.
In Civ, reloading doesn't take up too much time. In a game like Age of Wonders, I would find myself reloading and doing tactical combat repeatedly until I won. That almost ruined the game for me.