COOL I HOPE THERE ARE SOME MORE MILITARY WORSHIP FPS GAMES AND FREE TO PLAY BATTLE ROYALES TOO.
> :powercry-2: waaaaaah i need my lore to be delivered by straightforward expository dialogue and detailed in-game histories with specific dates so i can fill out the wiki. ambiguity is bad design abloobloobloo
meh the best lore is always like 90% crowd sourced, elder scrolls lore is pretty much the same way
Elder Scrolls Lore is at least coherent about its foundational principles
Starting off with the like thirty different creation stories that directly contradict each other, pretty much every lore event in the setting has about five different accounts on it that directly contradict each other. Any coherent reading of the lore is a fan picking and choosing which accounts they think/want to be canon, leading to completely different interpretations of the lore. Shit, the developers couldn't even decide which Daggerfall ending they wanted to be canon and went "fuck it, all of them are canon, do you expect us to explain how that actually works? fuck you, dragonbreak haha wheeeeee".
Major metaphysical shit in the setting like CHIM wasn't even technically canon until Skyrim, and was mostly vague fan interpretations of vague drug-infused lore that the Morrowind author spurred along with forum posts, (self-canonizing said forum posts and fan interpretations with c0da later on)
Dark Souls goes "Dark is _____" and lets the fans fill in the blanks, but elder scrolls lore goes "Dark is {time, sin, the ghosts of the dead, trapped dragon souls, an aedra ripping a fart while leaving the mundus, also one of the previous games authors that no longer works on the series posted on a forum RP that he thinks the dark is dwemer tonal farts} and lets fans pick their favorite multiple choice option
Different approaches, but both are pretty much completely fan generated and far from concrete
The problem is what group you ultimately find the most reasonable
There's no coherence within a cultural group either, and even then I'm not sure how "I think the argonians are right bc they're cool" is any more coherent than "There's a snake statue in this room before the Cindered Barbossa boss fight, which means serpent imagery is linked to the flame".
but each viewpoint is coherent within itself
I would almost agree but considering that Vivec, whom'st like 30% of the setting's lore and metaphysical backbone comes from constantly and purposely lies out the ass it's not really a given either
There is no viewpoint in which any of its elements have any coherence within the story.
That's true for both settings though, Dark Souls has no coherence by design, Elder Scrolls has no coherence because it was written by thirty million different authors with different interpretations of the setting. There is no elder scrolls lore interpretation that is coherent throughout except for a fan-made one: just like dark souls
Dark Souls lore is like drawing a monster in MSPaint
Elder Scrolls lore is like making a monster in the Spore creature creator, slightly more constrained, but just as much an OC
Yeah that's fair and you're right, I was getting too far up my ass there
There's a big difference between a user-collaborated setting based on tons of (sometimes contradictory) in-game lore books, and coming up with an entire setting based on vague environmental storytelling and one sentence snippets
They're both similar in how the community approaches the setting and kinda makes up a lot of things, but the similarities end at the actual substance of their source material
Whatever they do, one thing is certain: there will be 3-hour-long lore videos explaining how it's actually great game design & writing.
its really a shame that fromsoftware only makes soulslike games. they used to have a really diverse and interesting output but now it’s the same thing over and over with hardly any variation.
to be fair there was like seven armored cores for the PS2 alone and I honestly can't tell you which one I played the shit out of
edit: sorry there was actually eight of them
edit edit: it was silent line: armored core. was able to find this out not from gameplay or visuals but by reading that it had the AI training feature I remember
That's why Sekiro is the best Soulslike by a mile. Instead of having one defensive option that outclasses all others it demands that you master all of your defensive tools in order to progress - and instead of just plinking away at giant healthbars for every boss it demands that you master all of your offensive tools too.
:( monster hunter is fun and im still reeling over the hunting horn i knew and loved being publically executed
:powercry-1:
like the new HH isn't bad it's just a completely different beast yknow i miss muh recitals 😢 it was like a simon says hammer and me loved that
I think HH has an option to switch it to be closer to the previous mechanic, but i’m a Switch Axe main
Yeah it's not just you, it feels like shit now. Should have stopped tweaking it after GenU
Get a look at these goofy poggers in this thread, acting like they ain't gonna play the game, love it, and then play it over and over again for the next 5 years
real transparent hours over here at chapo.net
imo the souls formula got stale after dark souls, it was new and fresh with demon souls and ds 1 then it got milked. And this is coming from someone who holds DS 1 in very high regard.
Demons' Souls is the last pure gaming experience I can remember. It was seriously crazy on GameFAQs, people had no clue what the hell world tendency was, how to forge some of the weapons, what certain items did. The 4-1 Crystal Falchion was like Mew under the SS Anne but real. How the hell did the Blueblood Sword deal damage? Who knows!
I was calling up my cousin to ask how you beat Flamelurker, and he was telling me "if you go off to the side near the end of 1-1, there's a dragon there that you can run past to get a 100% fire resist shield, but you need to have 18 STR and..." Old Monk was a boss played by a real person! It was great.
e: Other things DeS had: a Scraping Spear that did immense durability damage and was purely made to grief in PvP, a boss that had an attack that literally stole a Soul Level (and you could learn it for PvP), Maneater(s), a boss so hard everyone dealt with it by peppering arrows through a crack in the pre-boss fog door.
Oh my god, this entire time I thought that username was a reference to the Nintendo handheld. Goddamn it.
holy shit it's hexbear.net user videogame, inventor of the video game
holy crap Louis it's hexbear.net user Ho_Chi_Chungus, inventor of Vietnam