KOTOR II's grappling with the fact that jedi are often not the good guys made it one of the most philosophically important games that I played as a kid. It really stuck with me and in hindsight was one of the more important pieces of media for breaking down the "things are either 'good' or 'bad'" dichotomy that you see in a lot of other places.
I think it helped that it pulled on some of the same philosophical threads from the Jedi Apprentice book series about obi-wan's apprenticeship before Episode I. There was a lot of criticism of the existing power structures of the republic and the jedi order — obi-wan even quits at one point to become a revolutionary.
KOTOR II's grappling with the fact that jedi are often not the good guys made it one of the most philosophically important games that I played as a kid. It really stuck with me and in hindsight was one of the more important pieces of media for breaking down the "things are either 'good' or 'bad'" dichotomy that you see in a lot of other places.
I think it helped that it pulled on some of the same philosophical threads from the Jedi Apprentice book series about obi-wan's apprenticeship before Episode I. There was a lot of criticism of the existing power structures of the republic and the jedi order — obi-wan even quits at one point to become a revolutionary.