I just wanted you to know that.
But also, labor should come with a ranked ELO system for unlockable cosmetics and titles to make society more productive than it has ever been before.
I just wanted you to know that.
But also, labor should come with a ranked ELO system for unlockable cosmetics and titles to make society more productive than it has ever been before.
Being a doctor, when compared with other super 'professional' jobs, is very difficult work with a hard path getting there. Why do people want to be doctors, then? What's the 'perk' that makes up for the (again, relatively) poor easiness-to-pay ratio? Why not be an engineer? The perk is that it is important, good, and cool and it's viewed that way by our society.
Since doctors are paid well, people have no trouble properly assessing their value. Compared with a home health care worker taking care of the elderly for $10 an hour, which is viewed much more poorly.
Or think about how otherwise apolitical people sign up for the military for the validation and veneration. That's an unhealthy instance, but I don't have much doubt that once you remove the classism that clouds people's perception by removing wage inequality, the cool, good, hard, unpopular jobs will be highly valued by society. And that is incredibly important to people!
I'm not against perks that stem from the situation either... your family getting to see exhibits at the museum you clean before the general public, for instance. But too many external, abstract perks will lead to the same classist mis-evaluations. It's such a powerful thing - we currently value social media marketing experts over utility workers, lol