• bewts [he/him,comrade/them]
    ·
    3 years ago

    it made the rounds in the news a few years back. it absolutely happens. They're involved in everything including making sure the animation that plays when you open a loot box is maximally pleasing to get you to keep playing / purchasing.

    • KollontaiWasRight [she/her,they/them]
      ·
      edit-2
      3 years ago

      Wouldn't shock me if Activision had those folks. I can say, however, that at most companies, it's actually just an artist or UX person who is doing research on things like "how do I make this ceremony maximally impactful", not an actual psychologist, and the only people who actually see the overall system for what it is are at a production level. "I want opening a loot box to feel good" doesn't seem like the kind of exploitation it actually is from the ground level, because the individual implementer just sees it as a variation on, "This should look good!" Banality of evil, etc, etc.