We literally get together every Tuesday to kill ten bosses, then fairly distribute all of their possessions. Then spend the rest of the week killing smaller bosses and doing the same.
We literally get together every Tuesday to kill ten bosses, then fairly distribute all of their possessions. Then spend the rest of the week killing smaller bosses and doing the same.
lol that's fuckin funny. the other thing too is the economy in most MMOs i've played and followed are all bunk in some or many types of ways. It's one of the simplest ways to see how utterly ridiculous the so called free market is. Even in MMOs, at a completely clean slate, it's possible for people, usually small groups to control massive, important parts of the economy/resources. Usually because they either had some insider knowledge, were able to put in more time than a usual player while having some knowledge or they exploit in some way. It's kinda too broad to elaborate further, but a consistent thing i've always seen in MMOs when I used to play them a bunch was how rewarded people were for cheating or otherwise abusing some mechanic to get their riches. And after that they were set, they could do anything they wanted legit or further their trade finding other shit to amass more wealth.
Reminder that Steve Bannon originally ran a gold farming group in WOW
:bannin:
Reminds me of how a community—initially just one guy—in Team Fortress 2 price manipulated a major item in trading to something like 3000% of its original value over 10 years
I mean, good for him, that dude has spirit
He's since been banned from using any Steam trading functions for trading in items bought with credit card fraud (the same kind of item he inflated the price of lol)
Just look at em go
I knew someone IRL who did this. He and a small group of people on the server controlled the entire pet market and agreed upon prices to sell things at. He then started selling all the gold he was making from this for IRL money for a while.
Yeah real money trading always seems like the natural progression from that stuff. I learned pretty early on with Diablo 2 that some people will also pay an exuberant amount for what they otherwise probably would never obtain normally. It's hard not expect buyers and sellers for that type of stuff in the world we live in, so it isn't surprising or anything. Pretty much every online economy game devolves into some absolute garbage. The exception really being if the devs step in with an actual fix. And even then, those could just be bandaids masking the underlying problem
I RMTed my first EVE account for rent money
If I lived somewhere with a weaker USD pair I would still be doing that instead of working.
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