• Animasta [any]
      ·
      3 years ago

      Man, I've never thought about the fact that it was just eight years between releases of Wolfenstein 3d and Deus Ex. Kinda puts things into perspective. I don't even know what you can consider progress in video games in past eight years.

      • mittens [he/him]
        ·
        3 years ago

        I think real time reflections are still a good way to measure progress, ironically enough

          • mittens [he/him]
            ·
            3 years ago

            Yeah. I mean it could also be very meticulous cube mapping I suppose, but ray tracing is going to deliver the best results for less development effort.