• Frank [he/him, he/him]
    ·
    2 years ago

    Battlefield 2042 could have looked back to the fantastic Battlefield 2142 instead of trying to take aspects of random arena shooters and turning itself in to a dysfunctional mess.

    Actual investment in the Planetside franchise could continue it's trend of providing revolutionary gameplay on a scale not otherwise seen.

    And, of course, the failure of the Soviet Union during the birth of the internet has deprived the world of thirty years of video games made under socialist production modes, which surely would have provided products that would never have been approved in the West.

    • Nakoichi [they/them]
      ·
      2 years ago

      the failure of the Soviet Union during the birth of the internet has deprived the world of thirty years of video games made under socialist production modes

      Man I really never thought of that angle. Not that I haven't thought of how much better games made under socialism could be, but the way the fall of the USSR (who gave us fuckin Tetris btw) came right when video games were really taking off.

      This also goes back to my assertion that literally everything would be better right now if FDR was successful in normalizing friendly trade relations with the USSR. No cold war = may no climate apocalypse.

      • Frank [he/him, he/him]
        ·
        2 years ago

        I don't know if they'd be better or worse but I'm convinced Soviet gaming would be different. My basis for this assertion is that there is a ton of late-Soviet cinema that only got made because the motives behind filmmaking in the late Soviet era were very different from Hollywood and projects often got green-lit because someone thought they had artistic merit or something rather than that they'd produce a huge financial return.

    • bigboopballs [he/him]
      ·
      2 years ago

      And, of course, the failure of the Soviet Union during the birth of the internet has deprived the world of thirty years of video games made under socialist production modes, which surely would have provided products that would never have been approved in the West.

      Imagine what they took from us

    • blobjim [he/him]
      ·
      2 years ago

      Planetside 2 is so laughable in terms of how few improvements it gets. It's pretty cool how big the battles can get and it sucks that there aren't any other games that have close to the same scale. It's such a depressing game to play.

      • UlyssesT [he/him]
        ·
        2 years ago

        I wish there was another game like that, but there isn't. And judging by current fads and trends, none are coming any time soon.

        • blobjim [he/him]
          ·
          2 years ago

          It just isn't cost effective I guess. It's hard to scale servers to lots of players and there maybe isn't any extra money to be made off of it. It still seems weird that there aren't many game studios investing in large scale games of any kind. There's Battlefield and battle royale games I guess, but nothing that has long running instances that you can hop in and out of other than MMOs which all suck even more than Planetside 2 (which is also considered an "MMO").

          • UlyssesT [he/him]
            ·
            2 years ago

            Elder Scrolls Online's Cyrodiil pvp zone is somewhat good for persistent long running pvp, but it has been ignored by the devs for a long time.

            • Frank [he/him, he/him]
              ·
              2 years ago

              So many games have cool features that just get set on the back burner and never taken off.

            • blobjim [he/him]
              ·
              2 years ago

              yeah that stuff probably just doesn't make money or something.

              • UlyssesT [he/him]
                ·
                2 years ago

                I suppose if the devs tried to monetize Cyrodiil to modern greed expectations it'd be Clash of Clans in Tamriel. :NOOOOO:

        • Nakoichi [they/them]
          ·
          2 years ago

          I've thought about picking up Foxhole. It's not an FPS but it's comparable in scale. Also speaking of scale we really haven't seen anything close to a successor to Supreme Commander. Even SupCom2 was inferior imo.