I'll start things off.
This is old shit, but if you remember when Gamergate was at its height, a lot of them complained about "walking simulators," games like Gone Home, Dear Esther, etc. with very little in the way of typical gameplay mechanics like challenges that have to be overcome through skill or failure states. Gamergate dipshits seized on a white-hot, psychopathic hatred of these games, spinning the lack of skill required into bizarre conspiracy theories about game journalists promoting these as a plot by non-gamers to pave the way for the infiltration of gaming by "anti-gamers." Also because a lot of these games are about minorities, who of course GG assholes considered by default to not be "real gamers."
The thing is, I don't like walking simulators either. I've only played a few, but the only one I even kind of enjoyed was The Beginner's Guide (and even then, I don't think I would've missed out on much if I'd watched a longplay instead). The medium is the message, as the old saying goes, and the ability to engage through interaction with the mechanics is what sets games apart from other media. Walking simulators (and visual novels, but that's a different gripe) don't take advantage of this in a way that gets me invested. To me, a walking simulator feels like the equivalent of a movie that consists solely of a guy sitting in a chair and reading a story out loud.
The difference between me and a GG dipshit, of course, is that my dislike of the genre doesn't hinge on ridiculous conspiracy theories or hatred of minorities, and also that rather than wage some crusade to kick walking sims out of the gaming club, I just don't play them. In any case, though, the association is strong enough that it's something I tend to avoid bringing up.
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I hate new Star War for the same reason I hate Marvel movies. They're soulless cash grabs that barely even try to hide what they are.
Lucasfilms was a business, obviously, but George brought a really dorky charm to it, and I loved their video games.
It was always very clear that George Lucas and all of the major players in his company read alot. Maybe they didn't always apply it well, but the fact was that they read actual non-school assigned books and really enjoyed them, and brought that enjoyment to the creative process. If I were to guess, no one at Disney has read anything non-work related in years.
See also all post-Ashman/Menken Disney films. The whole renaissance was heavily LGBT coded, from BatB and its AIDS metaphor to Mulan and it's Trans coding.
Very true. Idk if it's of that era but I adore A Bug's Life.
Also, it's clear George Lucas was making the kinds of films he wanted to make, whereas Disney is made up of arrogant MBAs who think they can market research their way into good art.
It's quite annoying, especially since it became clear that Lucas can in fact tell a story if he's managed by a team and that with even mediocre dialogue and pacing the Prequel setting can be made really gripping.
Hot take: The prequel trilogy is one of the best stories ever describing how someone can sink into fascism.
It's a good concept just poorly executed.
I have a deeply held belief that Attack of the Clones is one of the best ideas anyone has ever had for a movie, ever. It's just also extremely poorly executed. It manages to be a noir mystery, political thriller, epic romance, action film, and war movie all at the same time. If it had just had better dialogue/acting the film would be enshrined in every film nerd's personal Hall of Fame.
I love the idea of AotC, but the actual film is so bad that I can't stomach rewatching it any more. These days if I sit down to watch the Star Wars movies all I watch are III through VI. And I'd say I only like half of VI.
lmao I'll take the chance to say I disliked Holdo lol, I was very annoyed when people were saying that they liked Holdo from the getgo, when she's obviously meant to be interpreted as intransigent otherwise there's no way to even be invested in the B plot. like I dunno, always got the feeling they were lying when they claimed Holdo was a cool at introduction.
Plus the character in general was weak,she was transparent fodder, had no reason to not explain Oscar Isaac (forgot the character name lol) her plan, or to the rest of the crew for that matter since their lives were at literal stake. If you squint your eyes maybe you could interpret her character as sparing everyone else from making the truly terrible decision of who gets to sacrifice themselves for the rest to escape and who doesn't and that she was ready to sacrifice herself as well to carry that burden, but I fear I'm reading too much into Holdo and also the movie really wastes no time mourning dead people for it to have any impact. I dunno, annoying character, chuds hate her too because she has pink hair so she's SJW but kamikaze scene is nuts and easily the best part of the movie
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Holdo without the purple hair is just :good-morning:
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Eh, Last Jedi had a few good scenes that deliver the slop i expect from a Star War, especially the key action scenes like the fight in the throne room, the destruction of the First Order's fleet or the battle on Krait. I enjoyed those parts. What was inexcusable was the tonal whiplash where the movie could never decide if it wanted to be Empire Strikes Back or Space Balls. Just do one or the other. Screwball comedy and grimdark down't work together. Or the pacing issues, ffs why have the entire casino arc, that shit was awful. Or the totally nonsensical plot, or the libshit understanding of how revolution works ("we need to run away and survive to inspire the next generation of rebels", no you idiots, you run to save your ass and/or to fight another day, inspiring people is perfectly possible when you've died as a martyr for the cause you spineless liberals).
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fair points, i only saw Last Jedi once when it came out and didn't notice that