:curious-marx:

  • CyborgMarx [any, any]
    ·
    2 years ago

    This economy not based on parasitism is so overpowered, wow how does that work

    • zifnab25 [he/him, any]
      ·
      2 years ago

      Sure, may look overpowered. But you lose out on all the intrinsic benefits of the parasites, so its still balanced.

  • MerryChristmas [any]
    ·
    2 years ago

    I actually think this is really important praxis. If you make media of any sort, your primary goal should be to make people question their underlying assumptions about capitalism. We should be making more games that lead people to Marxist conclusions.

      • NPa [he/him]
        ·
        edit-2
        2 years ago

        :blushing-engels: N-nani Marx-kun? You want to hold hands and discuss theory?

        • MemesAreTheory [he/him, any]
          ·
          edit-2
          2 years ago

          :animarx: Yes, Engels. Let me swaddle you in the finest coat in all the land. When we are apart you must hold it close, as it will remind you of my love. Say, did you ever wonder how much linen it would take to produce such a fine commodity? Funny you should ask...

      • MerryChristmas [any]
        ·
        edit-2
        2 years ago

        Hell yeah, I just got to the part where you have to beg Engels for some sugarbaby allowance.

  • CoolerOpposide [none/use name]
    ·
    edit-2
    2 years ago

    My parasite riddled body struggles to meet its basic needs, yet my friend who has none seems to be living a good quality life. What gives?

  • ssjmarx [he/him]
    ·
    2 years ago

    I kind of agree with this poster in that I think communism needs to be nerfed - not by changing how the simulation works but by making capitalist countries more likely to ally against them. Right now in Vic3 it seems almost impossible to get to 1936 without half the world or more being communist, which is extremely based but not terribly realistic, and making a communist playthrough really feel like your country is fighting for its life against the whole world would make it more authentic and more fun at the same time.

    • invalidusernamelol [he/him]
      ·
      2 years ago

      A quick fix would be to automatically switch any capitalist nation with a larger prestige into embargoing the communist nation. Or just make embargoing a communist nation when you're capitalist cost no diplomacy for PvP

      • SerLava [he/him]
        ·
        2 years ago

        I love this because the nerds can just see oh I have +10 points for communism and -9 points from embargo, how do I get rid of these fucking embargoes

        • invalidusernamelol [he/him]
          ·
          2 years ago

          It would also create a pretty solid meta that would lead to a realistic world divide by the end game. 2 large markets, one led by (most likely) the USSR and the other led by either Britain or Austria if they're still capitalist.

  • save_vs_death [they/them]
    ·
    2 years ago

    “b-b-but an economy where everyone is actually spending the money creates a country that’s stronger than one where the wealthy just buy some luxuries and hoard the rest"

      • invalidusernamelol [he/him]
        ·
        2 years ago

        Yeah, consensus seems to be "no shit it's a boon to your internal economy", the only weird thing is how no capitalist nations really care beyond the base 'differing political systems' modifier.

        And the simplicity of toggling between capitalist run, state owned and worker co-op

          • invalidusernamelol [he/him]
            ·
            2 years ago

            Yeah, I guess exporting tons of luxury goods and becoming the #1 superpower by a factor of 5 tends to make them a bit weary. My Tsar Nicholas became a communist vanguardist and was the most radical leader in the country. To the point that when he died, even though the Trade Unions were in charge, I couldn't enact council republic anymore because he was the only one supporting it lol.

            Exporting revolution also helps because it throws all of Europe into chaos and allows you to bolster socialist revolutions.

    • ssjmarx [he/him]
      ·
      2 years ago

      Actually you can, one of the "diplomatic plays" you can make is the "forced regime change" play.

      • BeamBrain [he/him]
        ·
        2 years ago

        That just shuffles which interest groups are in power, though. Doesn't actually change any laws.

  • Des [she/her, they/them]
    ·
    2 years ago

    so i could be wrong but hasn't there been a theme that the respective big two large scale economy-nation simulations by paradox, the eu series and victoria, basically each embrace the respective innovative philosophy of the era? eu and especially eu4 makes no secret that it is a combination of idealism driven and mercentile, trade flows only to europe world basically reflecting the leading views of that era. meanwhile, the last victoria seemed to embrace marxism as the primary model, right down to the terminology.

    basically it's all thematic and supposed to immerse you into the leading thought of those eras.

    kind of like how TNO in hoi4 is basically a keynesian simulator, being the leading economic thought of the immediate post-war.

    obviously we know the truth which is why the victoria series is great and communism should absolutely be OP as fuck like reality.

  • Prinz1989 [he/him]
    ·
    2 years ago

    There are a couple of problems here from a marxist perspective. First if the profits all go to the workers and they use it on consumer goods how can the economy expand? In that scenario there is no surplus product left the entire societal product is consumed. Second problem: Are the coops competing with each other on a market? Then the coop which pays itself the lowest wages has a competitive edge and can expand it's market share. The other coops would have to reduce their wages as well to regain competitivness and in the end the wages would be the same as before. If we assume the coops are not competing with each other how is efficiency maintained? In capitalism the efficiency of a company is identical with it's proft rate since profit is all capitalism cares about, but profit rates are only somewhat sensible if the companies compete with each other. Otherwise there is what? An agreed upon proftrate? That breaks all correlation between productivity and profit so noone would notice the loss in efficiency until the shelves are empty.

    Now if that society had an economy of time, efficiency could easily be measured and maintained as you just calculate the time of work that goes into a product and then if you need less time after changing something it is objectivly more efficient. That I believe is the actual marxist position, but since the post shows "pounds" as measuements and not "hours" I assume that is not what is meant.

    I think we should be highly critical of MMT or "market socialism" scemes that try to fix capitalism. If only we printed more money... if only it wasn't for the yachtowners... No! Capitalism is inherently contradictorily. The point of Marx never was nor could ever be to fix it, the point is to end it.

    • bubbalu [they/them]
      ·
      2 years ago

      I always wonder why there isn't comparable market pressure on executive/middle management salaries.

  • culpritus [any]
    ·
    edit-2
    2 years ago

    Use Gamer Friendly Language

    https://hexbear.net/pictrs/image/JbPlHSJnoO.webp

  • SerLava [he/him]
    ·
    2 years ago

    I mean to be fair, if they want to balance communism they could make capitalist nations go even more apeshit at them