Permanently Deleted

  • AssortedBiscuits [they/them]
    ·
    2 years ago

    This gaming dev released like six good games in the 90s/early 00s (Lost Vikings, WC2, WC3, D1, D2, SC1) and has been coasting on good will ever since. Two fucking decades later and people still think they'll be "good" again. The only reason D2R is good is because it's just a remake of one of their good games. It's kinda hard to fuck up a remake, which they still managed to do with the WC3 remake. So, they're 1 for 2 in remaking their classics. If they're like 50% of merely remastering a classic, how do you expect them to churn out a good new game?

    • bigboopballs [he/him]
      ·
      2 years ago

      So, they’re 1 for 2 in remaking their classics.

      they remastered SC:BW, but I never hear anything about it

      • AssortedBiscuits [they/them]
        ·
        2 years ago

        Damn, I completely forgot about the BW remake. They mostly just redid the graphics, added an APM counter, and made other QoL changes. D2R and WC3R both had gameplay changes as well as graphics updates.

        • bigboopballs [he/him]
          ·
          2 years ago

          weird that I never hear about it. Is the remaining SC1 player-base much smaller than remaining WC3 player-base?

          • AssortedBiscuits [they/them]
            ·
            2 years ago

            The remake was done mostly for the esports scene, who do not want the gameplay to change. Besides the APM counter, I think the Starcraft remake also has native spectator mode. It didn't really add a whole lot if you just played the campaign. They didn't manage to fuck it up like they did with WC3, and they haven't made changes to the gameplay like they're doing with D2R, so that's probably why it flew below most people's radar. All the patch notes from the remake onwards are just bug fixes. Meanwhile, D2R has already introduced new runewords and added new endgame content called terror zones.