Oh no, an angry muscular guy with no lips, that's so fucked up :scared: Bonus points if they look like they're in the middle of undergoing some kind of extensive oral surgery or have knives for hands or whatever
I think Outlast was mostly decent for a post-Amnesia horror game hiding simulator but it's a poster boy for everything I find tiresome about the plots and design of by the numbers horror games.
Oh no, unethical medical experiments that turn humans into cenobites. I'm mildly interested in Tormented Souls because it's a throwback fixed camera angle survival horror game but by god does everything about it, including the name, look as generic as you can get
Absolutely. For some reason, the horror genre sucks at making monsters.
Bald humans are not scary, and neither are little girls for that matter.
Stanley Kubrick making little kids scary :sicko-yes:
Hack horror directors running that idea into the ground for fifty years :sicko-wistful:
We need more video games with ghosts
And don't give me that Elder Scrolls nonsense where you can clobber them with a mace
Silent Hill Downpour had a strong atmosphere in some parts and good environmental design, which goes a long way towards making a game scary, which the series hasn't been since 4. However, the enemy design suffered from this issue, in addition to a combat experience that failed to be tense, and it absolutely killed the horror. Nothing even approaching the dread of opening a new door and immediately getting blasted with harsh noise, pounding ambience, radio static and monster noises in 2 and 3.
Downpour was one of the games I was thinking about while typing this, lol
Guessing you just played Callisto protocol?
I haven't finished the game, only got 2 hours in so far, but the monster designs so far look like they're inspired by outlast 1. The 'creatures' just look like bloated people; and as far as I can currently tell, the villain seems to be a mad scientist. I was expecting more and have been majorly disappointed.
Also so far the atmosphere has been...unimpressive. I tried playing the game with the lights off to get maximum fear but....nothing. I'm hoping for more beyond the first two hours, but the game itself is apparently between 8-12 hours long anyway. The first dead space was more captivating in its first 20 minutes than Callisto protocol has been in the first 2 hours.
I haven't played it but was disappointed by the monster designs I saw. Dead Space's undead creatures came in all kinds of sizes and had all manner of weird fucked up shapes
Okay fine, but Outlast was the first game I can recall to have scary penis
I totally enjoyed the outlast series both for the gameplay AND plot design as well. Outlast 1 DLC was Edward Snowden simulator, while Outlast 2 the villain was clearly Alex Jones and Fox News. Outlast 3 trailer was even more based, the plot was straight out about MKUltra.
I don't think Nemesis is the progenitor of this type of monster (he himself is also based on the Tyrants from Resident Evils 1 and 2.) They are an old trope though- the PS2 game The Suffering is filled with exactly this sort of rabid, undead BDSM gimp character design:
https://ps2media.ign.com/ps2/image/article/637/637531/the-suffering-ties-that-bind-20050728050520008.jpg
https://static.wikia.nocookie.net/thesuffering/images/5/52/Carnate_Torques_inner_Beast.jpg/revision/latest?cb=20071012073152
https://www.cheatcc.com/imagesps2c/thesuffering2_00.jpg
http://1.bp.blogspot.com/-Z8BFih44r8I/VCXirwop2eI/AAAAAAAACzc/afL1VVbETog/s1600/Suff2.jpg
I couldn't play it cuz I saw a livestream of someone playing it and the plot of that mission seemed incredibly trans misogynistic. Basically Crazy Doctor Doing Bottom Surgery On Unconsenting Men Trying To Make His Perfect GF. Would love to know if that wasn't as bad as it seemed somehow.
That was one of the DLCs, the main game only plays into prison male rape tropes