Tbh the game looks visually like the worst of both potential worlds to me, personally.

Too high definition to capture the retro aesthetic, but the architecture and structures are left in their clunky and simplistic state, so it all just looks kinda shitty and overtly video game. The neon light aesthetic doesnt help on that front either.

Sort of like a professional version of those HD texture pack mods that get released for old games and generally get disliked by the remaining nerds for fucking with the cohesion of the visuals.

  • RamrodBaguette [comrade/them, he/him]
    ·
    edit-2
    1 year ago

    I'm conflicted on the visual presentation in general. It's trying hard to emulate SS1's style but also adding elements from SS2 and modern survival horror (hence the more ambient feel of the sound design), so it definitely clashes. But overall, I'm psyched about it and it looks like it still might make it "work", even if it's its own thing and not a complete replacement for the original.

    Sad to see melee combat is still as floaty as from the demo, though.