Tbh the game looks visually like the worst of both potential worlds to me, personally.
Too high definition to capture the retro aesthetic, but the architecture and structures are left in their clunky and simplistic state, so it all just looks kinda shitty and overtly video game. The neon light aesthetic doesnt help on that front either.
Sort of like a professional version of those HD texture pack mods that get released for old games and generally get disliked by the remaining nerds for fucking with the cohesion of the visuals.
I'm conflicted on the visual presentation in general. It's trying hard to emulate SS1's style but also adding elements from SS2 and modern survival horror (hence the more ambient feel of the sound design), so it definitely clashes. But overall, I'm psyched about it and it looks like it still might make it "work", even if it's its own thing and not a complete replacement for the original.
Sad to see melee combat is still as floaty as from the demo, though.
I've always liked the vibe of ss1. It's a horror game before games did horror through subtle tension. Instead it's a clashing mess of colors and a chaotic noisy soundtrack. So at the very least the devs of the remake are cool for trying to keep that same loud, colorful aesthetic
On the flip side this game looks gorgeous imo. I am very excited to try it out.
Are there any games out there with good first-person melee combat?
The Vermintide/Darktide games are regularly praised as having great feeling melee combat, though they are horde co op games.
Yeah I have no particular preference as far as genre, just curious. Out of those I've only played VT2 and it was fine I guess, felt weird having my weapon get stuck halfway through a cleave even though I understand what they were going for.
Condemned: Criminal Origins
Dark Messiah of Might and Magic
Just my opinion, but the first person perspective is just not conducive to melee combat
Now that I think about it more I remember enjoying Dead Island, especially with heavy weapons, so either they pulled it off well or I just forgot it all.
The demo was great, good atmosphere, decent combat, good world building (of course, it's a remake of SS1). Excited to play the final build. Know that the team working on it really poured their souls into it so I hope it does well.
The floaty mele is a bit disappointing, but it's not really a mele focused game, so as you build up your powers and armory you'll rely on it less and less.