• Awoo [she/her]
    ·
    1 year ago

    I just want my fantasy towns to actually be the size that they should be. I don't care if that involves a lot of places existing for no real reason, I want them to exist whether it's for roleplay purposes or other things.

    • autismdragon [he/him, they/them]
      hexagon
      ·
      1 year ago

      I mean, thats one of the cool things about Skyrim (and other Elder Scrolls games to my knowledge). All the NPCs have houses. Yeah,. its still too small for a "city" population wise. But at least everyone lives somewhere and has a bed.

        • Redcat [he/him]
          ·
          edit-2
          1 year ago

          even basic healing spells reset your gastrointestinal systems so nobody needs to poop if they don't wanna

          ^actual, possible kirkbride fan canon

          • Awoo [she/her]
            ·
            edit-2
            1 year ago

            That actually sounds really useful if you're riding a horse long distance or something in armour. Must be a pain having to dismount and then get all the armour off to do your business, that's also exactly when the vampires would attack.

              • Awoo [she/her]
                ·
                edit-2
                1 year ago

                I want a mod for this. Where is the task schedule where the NPCs collect their buckets and toss them out the window? Where are the piles in the streets? When I cast an explosive/concussive spell in the city I want to see shit flying everywhere.

                • SerLava [he/him]
                  ·
                  edit-2
                  1 year ago

                  Look for it under the "all NPCs taking a twice daily shit" mod (with the "only women shit optional file") that almost certainly exists on nexus mods

    • Owl [he/him]
      ·
      1 year ago

      Do you want the entire day's worth of walking past farms on the way in?

      • Awoo [she/her]
        ·
        1 year ago

        I mean, yeah kinda?

        You could bring back world map travel though. Instead of "fast travel" make the player icon on the world map actually move, and then zoom in for events that might be triggered. Like the old overworld maps we saw in things like Fallout 2.

    • barrbaric [he/him]
      ·
      1 year ago

      Novigrad in Witcher 3 was big. Bethesda could do it if they upped procedural generation for building interiors because they insist on letting you go into every building.

      • edge [he/him]
        ·
        1 year ago

        because they insist on letting you go into every building

        It kinda sucks when you can’t. It makes the city just feel empty.

        • barrbaric [he/him]
          ·
          1 year ago

          Depends on what experience you want to go for, I suppose. Is there any interesting gameplay in a Skyrim or Oblivion that involves breaking into one of the 100 copy-pasted personal residences that aren't part of a quest? Potentially. But I can only say that I found the radiant thieves guild quests in Riften to be a miserable grind.