I was watching "...why Skyrim?" by Razbuten on sloptube this aft and it's so weird that it finally took Starfield for people to realise. Like Fallout 76 wasn't enough, only now are negative things people were first saying about Skyrim in 2012 finally bleeding into mainstream consciousness. It's so wild, like wow they ruined the magic system? The game has worse writing than a PS1 era Mega Man X game??? Skyrim is just shitty Game of Thrones?? Welcome to thirteen years ago!!

Bethesda hasn't made a really good game since 2002, but it'll probably be years before that realisation sinks in.

  • RyanGosling [none/use name]
    ·
    edit-2
    3 months ago

    Bethesdabros when someone says their favorite bibeo gaem is ass: wojak-nooo pronounjak

    Me when someone says my favorite game is ass:

    Show

    • ashinadash [she/her]
      hexagon
      ·
      3 months ago

      Fr, like if I got my undies in a bind every time someone said, Idk, Dark Void was bad, I would not sleep.

    • FlakesBongler [they/them]
      ·
      3 months ago

      It's amazing how Morrowind was just a breath of fresh air in terms of fantasy settings and writing

      Then we get Oblivion, which tossed out everything interesting in lieu of casting Patrick Stewart (for five minutes) and Sean Bean, with even the high points being fairly cookie cutter nonsense that only seemed good because the rest of the game was so bland

      Now Skyrim on the other hand, immediately went to Epic Dragon Viking Town, but stripped the game of even more depth and even made the dragons some of the easier enemies in the game

      Like, what fucking game designer goes "Dragons should be far and away the most annoying enemy to fight"?

      • SorosFootSoldier [he/him, they/them]
        ·
        3 months ago

        Then we get Oblivion, which tossed out everything interesting in lieu of casting Patrick Stewart (for five minutes) and Sean Bean, with even the high points being fairly cookie cutter nonsense that only seemed good because the rest of the game was so bland

        Didn't Skyrim get rid of the dynamic npc conversations? That was like a highlight of Oblivion which was a pretty bad game overall.

        "Hello!"

        "Oh it's you."

        "Have you heard of the high elves?"

        "I saw a mudcrab the other day, horrible creatures!"

        "Good bye!"

        "Bye."

        • Dolores [love/loves]
          ·
          3 months ago

          i would say they fixed them. like yeah Oblivion's are iconic in that janky way, but skyrim crossed the pale into fairly convincing which helps for immersion, but is less funny

        • ashinadash [she/her]
          hexagon
          ·
          3 months ago

          Yes they are utterly gone. Lots of NPCs do not even move anymore lol.

            • ashinadash [she/her]
              hexagon
              ·
              3 months ago

              For real, just like going to someone's house and they aren't there, they're at the alchemical shop or whatever slapped. It gave the faintest sense that the world continues to turn when you aren't in frame.

              Also some random behaviours like Ma'iq the Liar shooting off in search of caliper tongs was very funny. They coulda built on this!!

    • ashinadash [she/her]
      hexagon
      ·
      3 months ago

      He always said, "You can't trust that Almsivi Intervention! Why walk when you can ride!" biden-rember

  • rtstragedy [fae/faer, she/her]
    ·
    edit-2
    3 months ago

    i've played hundreds of hours modded and unmodded. whiterun is a safe place for me. well, and windhelm a bit. i love the vibe of the world (maybe because i grew up in a very cold place) and i can turn my brain off when i'm exploring caves (since they're all very similar, or i've already done them). i even like the easy-ass cave puzzles since i don't play the game to think.

    to me, skyrim is like modded minecraft, it's chill and familiar and i can just wander around and listen to the soundtrack (also i just learned about the 42 minute Skyrim Atmospheres track on the OST and now I measure my activites in "number of Skyrim Atmospheres")

    but i have trouble with the combat. i think most recently i had fun with a 2h weapon. i hate the magic and while i used to be able to stealth archer everything when i was young nowadays its super frustrating because the stealth system gets more "realistic" and less fun if you do any kind of modding of the combat system, and actually clearing a room as a stealth archer even in vanilla can be an exercise in quicksave/reload (maybe i'm just bad idk)

    tbh, the most fun I had was on the switch when i bought it again (damnit todd), and i'm not sure modding was really worth it. i got starfield for free with a cpu i bought and didn't make it past the elevator because the game ran so badly on my computer. i did watch a semi-playthrough of it and it didn't seem like something i'd like. i kept trying to get into no man's sky and i bounced on it for some reason, and i think it would be the same for starfield.

    idk, it just clicks for me every couple of years and i get obsessed with it. when i was young my dad surprised me with a copy of oblivion one day randomly and i played the crap out of it but hated the level scaling etc. skyrim improved on that in some ways - the level scaling feels less punishing in skyrim. i also couldn't figure out how to level up in oblivion (i was 12 or something), so skyrim was an improvement there.

    oblivion was still better than ultima 9 though for me (though i still have a cloth map for that), ask me how i lost multiple days to the tutorial tower in that game...

    • Biggay [he/him, comrade/them]
      ·
      3 months ago

      i also couldn't figure out how to level up in oblivion (i was 12 or something), so skyrim was an improvement there.

      Same. I just ran around and did quests forever, then got a quest where i finally had to sleep to advance it and then i leveled up like 20 times and all the enemies were in daedric when i maybe had some mithril.

  • ashinadash [she/her]
    hexagon
    ·
    edit-2
    3 months ago

    Okay it's over everyone, the R*dditors have found the thread here.

    Choice cuts:

    The "Bethesda hasn't made a really good game since 2002" gives it away as yet another case of sour grapes from a Morrowind stan.

    People really do think I'm like, a Morrowind purist, but frankly it was too complex for me at the time, I played Oblivion and Fallout 3 way more. I like Morrowind the best other than NV but I do think F3 and Oblivion are decent games.

    We can't just casually enjoy or dislike or criticize something anymore. We have to make sweeping statements that leave zero room for nuance.

    NUANCE! CONTEXT! CIVILITY!!! I guess "dogshit" was kinda spicy of me to use, but I really do not like Skyrim at all lol.

    Mom says it’s -my- turn to post the controversial take about one of the best selling games of all time in order to garner engagement and make money

    knifecat Tell me how to make money from hexbear posting right now! But anybody who thinks this is like a controversial take for clicks, 1) why "karmafarm" on fuckin hexbear, 2) no I actually do think this. I also think Sonic Adventure 2 and Symphony of the Night were catastrophic game design mistakes, fwiw.

    Update: oh man I am so not looking at r*ddit comments anymore. "Im not gonna stop enjoying it just cuz some youtuber said so" okay nice! Literally go for it!! R*dditors are fuckin built different.

  • SoloboiNanook [comrade/them]
    ·
    3 months ago

    I played Skyrim for like a week straight when it released. After like 60 hours I realized I didn't really enjoy any of it. Haven't played it since

    • ashinadash [she/her]
      hexagon
      ·
      3 months ago

      Realest Skyrim Experience

      I spent like 400 hours across four save files desperately coping trying to find enjoyment in it, lol.

    • charly4994 [she/her, comrade/them]
      ·
      3 months ago

      I had basically the exact same experience. I got super hyped for 11/11/11, stopped going to school for a week and spent all day every day playing it to the point where I was solving puzzles in my dreams and then I beat it and never really touched it again. I kinda woke up from the dream back then and have been watching the rest of the world catch up. I did put a lot of hours into FO4 but that was solely for the base building aspect, never touched the main plot after the first time through.

  • MiraculousMM [he/him, any]M
    ·
    3 months ago

    Skyrim is a great entry-level RPG/open-world game for people who haven't really explored the genre. Normies absolutely loved that game and I know many people who got into much better games after getting enamored with Skyrim. It's honestly fine and does certain things really well.

    A hotter take (and one that more people need to accept) would be that Oblivion isn't good and never was. I actually think Skyrim is better as an overall game lol

  • Philosophosphorous [comrade/them, null/void]
    ·
    3 months ago

    there's basically no other first person, open world, fantasy RPG out there. the closest i can think of at the moment is like, kingdom come: deliverance, which aside from not really being fantasy (other than its idealized racially pure christian ethnostate version of europe) has garbage inaccessible combat you have to grind hours of being a racist czech peasant to even access the tutorial of. also it has no playable cat bois. skyrim is mediocre at best but it fills that niche of first person, open world, fantasy RPG with accessible and simple combat mechanics, and has the khajiit on top of that.

  • WeedReference420 [he/him, they/them]
    ·
    edit-2
    3 months ago

    I like Skyrim (as well as older Elder Scrolls games) but I'm also basic enough to enjoy most Ubisoft open world games so my opinion should probably legit be discarded

    • ashinadash [she/her]
      hexagon
      ·
      3 months ago

      Depends which, some Ubisoft open worlds were okay.... disgost

      • WeedReference420 [he/him, they/them]
        ·
        edit-2
        3 months ago

        Yeah, don't get me wrong there are some open world games that even I don't consider worth playing but I enjoy vegging out and liberating portions of a map sometimes, what can I say

        • BurgerPunk [he/him, comrade/them]
          ·
          3 months ago

          but I enjoy vegging out and liberating portions of a map sometimes

          I totally feel that. Its such a soothing experience. Completely mind off - climb viewpoints, go to incons on map, grab collectibles - it's all i want sometimes.

        • ashinadash [she/her]
          hexagon
          ·
          edit-2
          3 months ago

          Not at all proud of my 70 hours in Far Cry 3, which I accrued resetting the map a couple times while playing the game mindlessly and listening to podcasts kril-drained I don't do that shit anymore though, feels bad.

        • ashinadash [she/her]
          hexagon
          ·
          3 months ago

          Skull and Bones was meant to be that, but joke company lmao. I guess they worried it was too far out from core series appeal?

          Also waow-based

  • Teekeeus
    ·
    edit-2
    7 days ago

    deleted by creator

  • adultswim_antifa [he/him]
    ·
    3 months ago

    But I like Skyrim, the place, and want to go there, and other places in Tamriel, and it's got better graphics than other elder scrolls games and probably isn't the worst one I've played. It's good enough in a lot of ways. Not my favorite Elder Scrolls game, but dogshit? No. phoenix-evidence

    • ashinadash [she/her]
      hexagon
      ·
      3 months ago

      I never saw appeal in the world myself, the Stomcloak-Imperial conflict is so lifeless Idk. Towns so tiny, I miss Skingrad Idk...

  • Dirt_Owl [comrade/them, they/them]
    ·
    3 months ago

    Agreed, even when it first came out I was clear the depth had been removed from the series.

    I really wish corporations would stop trying to dumb down RPGs, but money talks.

  • Dolores [love/loves]
    ·
    3 months ago

    only now are negative things people were first saying about Skyrim in 2012 finally bleeding into mainstream consciousness

    so like now that the only people left talking about it are the nerds who were/became genre aficionados? normal people who didn't put 100s of hours into morrowind and oblivion were like 90% of skyrim's playerbase, and complaints about 'systems' and writing are no more salient with those casual players today than they were in 2012. they just aren't still talking about it

    i know everybody 'gets' the idea of being able to watch/enjoy a movie with poor writing that has other virtues, idk why its so hard to imagine people connected with skyrim on the basis of the (at the time) sophisticated and lived-in feeling world

    • Mousy [they/them, love/loves]
      ·
      3 months ago

      I think a lot of it is that we've been conditioned to filter our thoughts through the lens of explosive and quick hot takes. Something can't be middling or be flawed it has to be either an afront to god or a gift from god himself.

      • ashinadash [she/her]
        hexagon
        ·
        3 months ago

        No I just actually think this. It legit surprised me that this thread blew up so much.

        The language I used is spicy in retrospect, but I'm just a vulgar sweary person. I have nuanced flaw-acknowledging takes, on Oblivion and Fallout 3. I was hyped for Skyrim and it was bad, so bad. I'vebeen cooking my Skyrim thoughts ever since. I have also never posted on twitter.

        • Mousy [they/them, love/loves]
          ·
          edit-2
          3 months ago

          I guess what i'm trying to say is that people should examine and disect things not through trying to create sound bites. Like skyrim's writing is bad but how? Is it just self evident or that it is worse then mega man x? Is it a worse game of thrones in that they're both fantasy and skyrim is worse in what game of thrones is attempting to do?

          I have also never posted on twitter.

          You don't need to ever post on twitter to be exposed to the attention economy.

          • EelBolshevikism [none/use name]
            ·
            3 months ago

            Reading this as an outsider it feels pretty invalidating of what they're saying, only engagement with it I can see in this comment is the implied question of what they mean by bad writing, but I think in the future it would be better just to ask that

            • Mousy [they/them, love/loves]
              ·
              edit-2
              3 months ago

              Yeah I didn't mean to come off as hostile or invalidating I guess the way people can sometimes talk about art regardless of medium on the internet can kind of annoy me.

              • ashinadash [she/her]
                hexagon
                ·
                3 months ago

                I try not to just be stupid, like I could spend several days posting my GAMING HOT TAKES!! but this thread happened by accident. If I tried to purpose-build a hot take it probably wouldn't even work, I am too autismy. I'm more prone to writing 4000-10,000 words about why something is bad, or good, and often people don't wanna read that which sucks. It's kinda lame that this post got a ton of engagement just for "skyrim bad" tbh.

                • Mousy [they/them, love/loves]
                  ·
                  edit-2
                  3 months ago

                  I'm more prone to writing 4000-10,000 words about why something is bad, or good, and often people don't wanna read that which sucks

                  Yeah that's the consequence of so much content being shoved in our face all the time making it what does get the most attention is the most immediately understandable and eye-catching (think buzzfeed articles with inflammatory headlines) so when someone does sit down and write something that is carefully thought out it gets blown by the wayside.

                  • ashinadash [she/her]
                    hexagon
                    ·
                    3 months ago

                    Ideally the trick would be molding the title of your giant essay into a super hot take so people click, and I have seen good Youtube videos do that, but I'm really bad at it, lol. Hard to catch people's eyes...

          • ashinadash [she/her]
            hexagon
            ·
            3 months ago

            It's been a while since I played it and I'd need a comb to go over it, but the scene where you absorb a dragon soul and everyone stands around gawping "wowee, the protagonist! you are the player in this power fantasy game! what a big guy!!!" is eyerolling. I hate it. I also do not like Game of Thrones fwiw, but the Stormcloak-Imperial scuffle is small scale and half baked imo.

            I am in the business of writing ridiculous, lengthy examinations and dissections, but a lot of people missed that this post is not a review of analysis of Skyrim, it is about opinions shifting.

      • Dolores [love/loves]
        ·
        3 months ago

        there's shitty things about it and stuff that yes, even skyrim did better. but part of being an agonizing scold is also having to couch that in the context of its time, so a lot of it wasn't as bad as it looks now.

        • FearsomeJoeandmac [he/him, he/him]
          ·
          3 months ago

          Yeah I know. Just people who worship morrowind generally don’t realize it’s mainly their nostalgia that makes the game legendary in their heads.

          Just like oblivion was my first elder scrolls so that’s the one I gravitate towards

          • EelBolshevikism [none/use name]
            ·
            edit-2
            3 months ago

            as someone who has played both Skyrim and morrowind long after both came out, I can say with certainty that there are certain aspects of their preference that are just true. Morrowind fundamentally caters to the "weird nerd tinkerer" kind of player way more, with seemingly purposely broken mechanics that are designed to be fully solved through exploring them. Kind of a toolkit of random toys to play with combined with an overarching story.

            Whereas Skyrim does have those toys, they were significantly shifted towards being a supporting aspect of the game with the plot and quests taking center stage. This isn't a bad thing, but it stopped catering to people who play with systems as much and started catering towards people who enjoy (multiple concurrent) linear stories more. If you're the kind of person who either roleplays a character that doesn't make sense with the stricter plot, or if you just want to generally fuck around, Morrowind is genuinely a better game (if you can stomach the absurdly out of date graphics). I would describe Morrowind as more of a full on RPG and Skyrim as more of a single-player MMORPG with less predatory monetization (well, when it was originally released at least). One is about giving a player the tools to basically make a story from whole cloth (which does kind of make the existing main story in Morrowind kind of a detractor sometimes), and another is about giving the player far more fleshed out linear narratives to take them on. Both are fun but for very different moods or preferences.

            • ashinadash [she/her]
              hexagon
              ·
              3 months ago

              started catering towards people who enjoy (multiple concurrent) linear stories more.

              Linear stories that are awful, to boot. Describing Skyrim as a "single player mmo" is so enlightening to me, it's like Borderlands and I hate both, lol

            • FearsomeJoeandmac [he/him, he/him]
              ·
              edit-2
              3 months ago

              If I want to play a full rpg. I’m not going to be playing a post daggerfall Bethesda game.

              It’s just not that good of a role playing experience

              Better than Skyrim or Oblivion? Sure. But it’s not some masterpiece of rpg gaming Bethesda games have since morrowind and todd Howard been far more about the exploration than the role playing

              If you’re trying to gatekeep rpgs with Morrowind. I’m sorry but that’s laughable to me

              Keep in mind these are video game treats people. Please don’t go insane because I’m not a morrowind fanboy

              • EelBolshevikism [none/use name]
                ·
                3 months ago

                NO I wouldn't gatekeep anyone. I fucking loved Skyrim for ages and think anyone who likes it more than Morrowind (or even a lot more) or any game more than Morrowind is completely valid and reasonable. Art (even silly escapist art like video games) gets way worse when it's a "whose better" wankfest

                • FearsomeJoeandmac [he/him, he/him]
                  ·
                  3 months ago

                  I didn’t think you were trying to gate keep my friend

                  I just meant some Morrowind fanboys do and it’s irritating whenever I bring up enjoying Oblivion. Morrowind fanboys pop and tell me how my tastes are shit or how in supposedly a casual (whatever that means)

                  • EelBolshevikism [none/use name]
                    ·
                    3 months ago

                    oh yeah I can get how that's frustrating asf

                    If it means anything I do think Skyrim is a genuinely fun game. Like it is super broken but that is kind of fun for me and also I can't criticize when I think it's fun in most other games

          • Dolores [love/loves]
            ·
            3 months ago

            absolutely, i just want to be fair on both sides [filthy centrism] since i think there's cool experiences in all three

              • Dolores [love/loves]
                ·
                3 months ago

                none but Orangists in Belfast is hilarious as a concept holy shit. can Sinn Feinn just finish the job already?

                • FearsomeJoeandmac [he/him, he/him]
                  ·
                  3 months ago

                  These old fools are self hating gaelics. They don’t realize even lowland Scots have substantial Gaelic ancestry lmao

      • EelBolshevikism [none/use name]
        ·
        3 months ago

        this is literally like wrong, it appeals to a lot more niche RPG interests but it's not a shit RPG by any means

        • FearsomeJoeandmac [he/him, he/him]
          ·
          edit-2
          3 months ago

          Compared to a lot of the isometric rpgs like planescape torment that came before or new Vegas and baldurs gate 3 that came after’? It’s dog shit. Wikipedia npcs are not immersive to me friend

          People getting defensive about favorite treats

    • ashinadash [she/her]
      hexagon
      ·
      edit-2
      3 months ago

      soviet-pout

      I don't think so Idk, like RPG Codex nerds never make videos for instance. Most of these people who make the "eh skrim bad" videos are themselves the normals who never played Oblivion or Morrowind. Also how dare anyone put hundreds of hours into a game and not like the sequel, how abnormal!

      Personally it's because the world is worse, again, after Oblivion's was already generic high fantasy. World simulation elements like scheduled NPCs have just vanished, any attempt at a real dialogue system or prcedural chatter (however clownish Oblivion's was) has disappeared. It is a buncha generic brown grey fields and some snow. Its NPCs spout even fewer poorly voiced dialogue lines than in Oblivion and the writing of those lines, as well as everything, has gone down across the board.

      • Dolores [love/loves]
        ·
        3 months ago

        buncha generic brown grey fields and some snow

        i'm going to take umbridge with this and echo somebody else in the thread: juniper, aspen, pine, high plains, and snowfields are all distinct, but i suppose continental biomes. as opposed to Oblivion 'marylanders impression of sherwood forest' i found it much more convincing, but maybe that's cause i've actually seen those things but not the english countryside

        • ashinadash [she/her]
          hexagon
          ·
          3 months ago

          thinking-about-it Yeah I guess, I dunno, I like the marshy and the plains and the mountainous bits of Oblivion's world. Both pale compared to Morrowind ofc.

          • Dolores [love/loves]
            ·
            3 months ago

            god i hate marshes. first thing to do in morrowind is get the fuck away from that malarial coastline

    • EelBolshevikism [none/use name]
      ·
      3 months ago

      and complaints about 'systems' and writing are no more salient with those casual players today than they were in 2012. they just aren't still talking about it

      People can still enjoy a game with flaws, like you said, but this goes both ways. Just because someone enjoys a game doesn't make it immune to criticism.

      • Dolores [love/loves]
        ·
        3 months ago

        i wasn't trying to say they're immune, just explain the narrative at large. systems critique for games or say, costume critique for movies, are not invalid directions to look at things, but if they don't matter to a large portion of the audience we gotta acknowledge that

      • ashinadash [she/her]
        hexagon
        ·
        3 months ago

        Just because someone enjoys a game doesn't make it immune to criticism.

        Lol tell the gamers, quick! This thread should have been ten replies and done, who cares if some dork hates popular game? And yet!

  • AssortedBiscuits [they/them]
    ·
    3 months ago

    Why is there a 300+ comment thread on such an obvious and uncontroversial truth? It's like having a 300+ comment thread on why Diablo 2 is better than Diablo 3 or why Doom is better than Wolfenstein 3d or why Sonic 1 is the weakest of the Genesis Sonics. Bethesda's last good game was Morrowind just like how Blizzard's last good game was W3:TFT.

    Hexbear is not ready for your "Fallout 1 is better than Fallout 2" take.

  • PKMKII [none/use name]
    ·
    3 months ago

    The longevity and nostalgia for Skyrim largely comes out of the extensive modding community that developed around it. That blinds people to the reasons the vanilla game needed such modding.

    • ashinadash [she/her]
      hexagon
      ·
      3 months ago

      Game is good because I make it basically a different game thonk

      • barrbaric [he/him]
        ·
        3 months ago

        Unironically yeah. Let's say there are two games that are in all other ways equal, with multiple ways to softlock them. One is left unpatched forever, the other has a large userbase that puts out community fixes. The latter is a better experience. I'd also argue that most of Skryim's competitors are actually worse.

        And before you say "ah but Morrowind is a better game!", if you were going to play it, would you run it vanilla or using OpenMW? sans-troll

        • ashinadash [she/her]
          hexagon
          ·
          3 months ago

          Yes, as we can see with New Vegas, it helps to have bug fixes and little tune ups. But many mods for Skyrim tear out the magic system entirely, or like replace all the game's content I guess. Core game Skyrim is nongood in a way that Oblivion even, isn't.

          I find it weird that Skyrim is thought to have "competitors", like no other games really do the sandbox western RPG thing. Bethesda games are still basically unique.

          if you were going to play it, would you run it vanilla or using OpenMW?

          thinking-about-it are you takin the piss, I play on original Xbox. It has the best controller support. OpenMW is cool but none of its additions are necessary. Vanilla is also fine. Wat u doin?

          • barrbaric [he/him]
            ·
            3 months ago

            FWIW I do mostly agree with you re: Skyrim, was just pointing out that a dedicated modding community does make a game better. It doesn't necessarily make it good!

            Re: competitors, it's mostly other Bethesda games (which I agree have been going downhill since at least Oblivion though I haven't really dug my teeth into Morrowind), but I'd also throw in stuff like Kingdoms of Amalur, Two Worlds (which IIRC pitched itself as a competitor to Oblivion), or some of the Gothic games.

            I'm shocked and impressed that you have an original Xbox in 2024 tbh. How's it look at higher resolution? Or are you using a CRT?

            • ashinadash [she/her]
              hexagon
              ·
              3 months ago

              Yea true, and I mean if good viddy game content is made in skyrim like Enderal then rad, ig.

              Kingdoms of Amalur michael-laugh I think Two Worlds is closer to like Gothic or something, but yeah I guess they're in the same category ish. Quality of Bethesda games is a linear trip downward.

              Hell yeah I put UnleashedX on that thing power-genius I have the Advanced AV pack and it looks pretty bad on an HDTV, better on a CRT but spending the money for the component HDAV pack or an HDMI device would be good. Also looks decent on a CRT.

              People have this tendency to think Morrowind is a mechanically bad game in need of fixing, but I happen to greatly respect Morrowind as it is. Some of the changes they make in OpenMW I don't even like. Morrowind is bugged up the ass in ways and could do with patching in some respects, but mostly nyet

      • FumpyAer [any, comrade/them]
        ·
        3 months ago

        I mean, yes. Being easy to mod and having lots of mods available and community support does add value to the base game on platforms where modding is possible. Not every game is easy to mod or has community documentation on how to do so.

        • ashinadash [she/her]
          hexagon
          ·
          3 months ago

          Tell me about it, I've always wanted modding for Jet Set Radio Future to be real. Skyrim is, I find, more like an engine or platform than a game though, like it has a core game but it's not any good, so mod it.