In the sense that nothing about the architecture or art really evokes Japan at all other than that it looks vaguely Asian. (Some bits feel more Chinese than anything.) This is a big budget 2020 game with art done by contracted artists from all over the world, you'd think they'd be able to get a little closer than this, especially with how overexposed Japanese culture has been for a long while now

    • doublepepperoni [none/use name]
      hexagon
      ·
      3 months ago

      It's just wild to me that a game this modern would fall back on generic vaguely Asian slurry. I'd expect this from a game from the 90s but even the China levels in Crash 3 felt more like China than this does Japan

      • UlyssesT
        ·
        edit-2
        18 days ago

        deleted by creator

        • doublepepperoni [none/use name]
          hexagon
          ·
          3 months ago

          Ironically, an LLM would probably make something that would look more convincingly Japanese at a glance

          • UlyssesT
            ·
            edit-2
            18 days ago

            deleted by creator

  • UlyssesT
    ·
    edit-2
    18 days ago

    deleted by creator

    • doublepepperoni [none/use name]
      hexagon
      ·
      3 months ago

      This just feels really lazy and clueless to me, like how a comic from the 1970s would depict an Asian country

  • Weedian [he/him]
    ·
    edit-2
    3 months ago

    I used to think bandicoots were made up for the game

    look how cute they are

    Show

  • Dickey_Butts [none/use name]
    ·
    3 months ago

    Honestly I wouldn't have even guessed this is supposed to be Japan. I think the wonky towers in the back look kind of neat.

    • doublepepperoni [none/use name]
      hexagon
      ·
      edit-2
      3 months ago

      This was from a level intro before crates and enemies were spawned in, so it's not quite this barren when you're playing