In the sense that nothing about the architecture or art really evokes Japan at all other than that it looks vaguely Asian. (Some bits feel more Chinese than anything.) This is a big budget 2020 game with art done by contracted artists from all over the world, you'd think they'd be able to get a little closer than this, especially with how overexposed Japanese culture has been for a long while now

    • doublepepperoni [none/use name]
      hexagon
      ·
      13 days ago

      It's just wild to me that a game this modern would fall back on generic vaguely Asian slurry. I'd expect this from a game from the 90s but even the China levels in Crash 3 felt more like China than this does Japan

      • UlyssesT [he/him]
        ·
        13 days ago

        It's just wild to me that a game this modern would fall back on generic vaguely Asian slurry. I'd expect this from a game from the 90s but even the China levels in Crash 3 felt more like China than this does Japan

        With the rise of LLMs and assorted treat printer gimmicks, I expect this problem to get even worse, especially for background and filler imagery but eventually entire games at this rate.

        • doublepepperoni [none/use name]
          hexagon
          ·
          13 days ago

          Ironically, an LLM would probably make something that would look more convincingly Japanese at a glance

          • UlyssesT [he/him]
            ·
            13 days ago

            You may be right, though from what I tried to get out of them for cover pictures, the first few attempts would have unprompted waifu tits on buildings. hentai-free