ooooooooooooooh

Seriously though, I thought GTA's tone was feeling a decade out of date even in 2013. It just stinks of the late 90s and early 2000s, specifically of early South Park

  • arianyanners 🏳️‍⚧️🇧🇩@lemmygrad.ml
    ·
    edit-2
    11 hours ago

    chuddier friends-of-friends at social gatherings running people over while letting out empty chuckles for HOURS.

    I never understood the "fun" of running people harmless pedestrians over in games with vehicles on them and laughing about it. Are these people kids or smth?

    • doublepepperoni [none/use name]
      hexagon
      ·
      edit-2
      5 hours ago

      GTA's solution to make regularly recreating those ISIS truck attacks on busy sidewalks feel less morbid is making sure every NPC comes across as incredibly vapid, stupid and repulsive

      All the stuff the NPCs blurt out makes them sound like awful, shallow people

      It all gets a bit tiring after a while

    • MaoTheLawn [any, any]
      ·
      edit-2
      8 hours ago

      Ragdoll physics. Euphoria is a great physics engine. It's morbidly silly, and feels taboo.

    • LocalOaf [they/them]
      ·
      11 hours ago

      Running over bad guys in Halo is very fun, and it's ludonarratively appropriate since they're either genocidal aliens or red/blue bad guys that are also trying to run you over in multiplayer

          • Roonerino [they/them]
            ·
            4 hours ago

            As a child, I spent hours just camping the top of the GTA4 subway stairs so I could sprint into people and watch them fall down while shouting profanities. The way the ragdolls had weight and would try (often successfully) to catch their fall when shoved around was so good, I don't think even GTA5 was as good.

        • LocalOaf [they/them]
          ·
          10 hours ago

          Ah. Yeah, that never appealed to me either. I'm the kind of dork that tries to obey all the traffic laws in GTA like games though. At least in LA Noire driving like an asshole is appropriate since you play as a the-pigs

          • arianyanners 🏳️‍⚧️🇧🇩@lemmygrad.ml
            ·
            10 hours ago

            I’m the kind of dork that tries to obey all the traffic laws in GTA like games though.

            I remember trying to do that in good 'ol Vice City, only for pedestrian-driving vehicles/cars to ignore them and speed on through (sometimes even hitting my vehicle/car in the process). The funniest part is I didn't even aggravate them or had cheats on, yet they still did it anyway. :^)

            • booty [he/him]
              ·
              edit-2
              7 hours ago

              I'm pretty sure one out of every 1000 cars randomly (maybe more likely than that) in gta 5 is specifically coded to drive like a complete maniac. I've seen them do a lot of wacky shit. Wouldn't surprise me if that was a feature all the way back

    • UlyssesT [he/him]
      ·
      edit-2
      12 hours ago

      Me neither.

      Similarly, "Postal" was such a disgusting pile of misanthropic shit that I never ceased to be baffled that the series is somehow considered a classic among freeze-gamer.

      I enjoy Civvie 11's Youtube videos but even after seeing pretty much all of the non-Postal ones, I still find his Postal playthroughs unwatchable.