wasbappin [he/him,they/them] to games • 4 years agoLol Cyberpunk sucksmessage-squaremessage-square51 fedilinkarrow-up160file-text
arrow-up152message-squareLol Cyberpunk suckswasbappin [he/him,they/them] to games • 4 years agomessage-square51 Commentsfedilinkfile-text
minus-squareBlurst_Of_Times [he/him,they/them]hexbear31arrow-down2·4 years agoWhy the fuck do games think making damage number visible is in any way stylish? link
minus-squareweirddodgestratus [he/him]hexbear16·4 years agoI kinda like it. feels satisfying when you dome somebody and a huge number pops up link
minus-squareHumanBehaviorByBjork [any, undecided]hexbear9·4 years agoIn something like Maplestory it's literally because players have been condition to bust a nut over seeing big numbers link
Why the fuck do games think making damage number visible is in any way stylish?
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I kinda like it. feels satisfying when you dome somebody and a huge number pops up
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In something like Maplestory it's literally because players have been condition to bust a nut over seeing big numbers