https://streamable.com/70pq4y
The npcs are all mannequins that just yell "fuck you!" if you try to interact with them. If you leave a car in the street it causes a perpetual traffic jam. When you actually drive around the streets are empty. The game actually reminds me a lot of LA Noir.
I don't see how it's fixable. Love to walk by a bunch of arcade machines in an open world game called cyberpunk 2077 and not be able to interact with them at all.
It would be so cool if this game was what people thought it was going to be and you could like get achievements by narcaning 10 strangers.
The braindance thing gave me a protomigraine. Would love it to give me an actual siezure.
Take someone in the middle of a conversation hostage, and they just keep talking like a naked guy with a huge cock swinging around isn't pressing a gun to his temple.
When you actually drive around the streets are empty.
I actually wouldn't mind this. I'd rather be able to drive fast anywhere than have realistic traffic. Assuming this is a game where driving matters anywhere near as much as in GTA anyway.
Ah, this brings back memories of how i played The Getaway (basically, cheap GTA knockoff but it's like a Guy Ritchie movie), with its endless traffic jams, and of course everybody was driving on the wrong side of the road because the game was set in London. Damn, that was annoying.
At some point, i managed to get a cop car stuck in a tunnel, with the doors being blocked on both sides. Which, in turn, caused the game to be stuck in "pigs are following you" mode.
So i shot the car until it burst into flames, with the cops still inside.
The game was delayed 8 months because a light bulb went out in the studio and they had to figure out how to replace it
Why the fuck do games think making damage number visible is in any way stylish?
I kinda like it. feels satisfying when you dome somebody and a huge number pops up
In something like Maplestory it's literally because players have been condition to bust a nut over seeing big numbers
I genuinely thought we were gonna see the next Rockstar Games. Same issues with trans people and treating their employees like slaves, same amount of time devoted to one game. But holy fuck did they drop the ball.
Honestly, Breath of the Wild and MGSV have been the only non-Rockstar open world that's really gotten anywhere near that kind of polish and I really wish a few other developers could hit that quality level.
I first noticed the cops were magic when during the Streetkid prologue they appeared and arrested me trying to do a carjacking before the cruisers had swerved into view
Imagine a corpo-backed psycho cop in a dystopian metropolis where everyone is shooting each other in the street being so morally outraged that you shot someone. :michael-laugh:
Honestly I'm not even able to get worked up. I don't think it's an awful game, I just think it's really boring. Also they treat cops weirdly- I'm not too far in, but it seems like we're supposed to think that cops are a lighter shade of gray than the gangs, and there seem to be a lot of opportunities to help them. Aside from my own politics, that feels really off for a cyberpunk game.
If you told me in 2014 that the third Watch Dogs game would be a much better cyberpunk game than Cyberpunk 2077, I would have been extremely skeptical, but damn if it's not true.
EDIT: Also, it seems kinda bare bones? Really confused why I had to download 100 gigs for this.
It's like kind of entertaining as a linear game, but the main thing that is pissing off the hard r gamers is that they thought it would be a world they could just zone out in like gta v or rdr2 and forget about their pathetic lives for hours at a time. The way cops spawn is hilariously pathetic, but I mostly made these posts because reddit vydia drama is so funny to me. Also, CDPR's marketing was sooooo misleading, and they took out the trains.
I really don't understand the extremely high ratings. At this point I just think it's sunk cost fallacy. They spend so long hyping they can't give it an honest shake now. I mean it's okay. 5,5 gameplay, 6 story, 8 graphics, 5 technical state is my rating.
Probably has something to do with the fact that G*mers would send death threats to journalists and doxx them if they told the truth about a video game.